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Improve SSAO / Mirror reflections / Refractions #12630
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On the same topic, and to not forget let s improve not only SSR, but also the PBR mirror texture usage. I am grouping it here due to the similarities of the issues regarding the roughness. Let s split it when we start the work on it. https://forum.babylonjs.com/t/reflection-probe-and-arc-camera/32468/19 |
This issue has been automatically staled because it has been inactive for more than 14 days. Please update to "unstale". |
This issue has been automatically staled because it has been inactive for more than 14 days. Please update to "unstale". |
hi, how's the progress |
No ETA so far, we are commiting to work on it without planned date yet as we want to do more refactor of the engine first that would help with this issue. |
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We'll start by implementing the frame graph before returning to these questions. |
https://forum.babylonjs.com/t/ssr-when-i-rotated-a-mesh-the-reflection-shows-wrong-and-connected-to-the-mesh/30915/17
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