Releases: DustinRepo/JexClient
Build 0.4.2 for 1.17.1
Added MiddleClickSort mod
Added AntiLiquid mod
Added a Limit Range option to Search
Modified 2D ESP to have an outline box
Temporarily removed clickgui restriction for only moving one window at a time
Improved performance of Search with many blocks being shown at once
Removed Opacity mode from Xray for now as I figure out what is causing it's issues
Build 0.4.1 for 1.17.1
Added BarrierView mod
Added LogOutSpot mod
Added .plugin command
Improved performance while using Box StorageESP
Vastly improved performance of 2D ESP
Fixed issue causing crash on startup with Macs
Fixed bug with HUD displaying potion effects
Build 0.3.9 for 1.17.1
Added TestRender mod, to test out my new renderer (shouldn't notice any visual differences, but please report visual issues if you use it)
Added "Shader Rainbow" mode to EnchantColor, and you can change it to "Customize" to get old functionality
Updated Sodium calls to work with official 0.3.0 for 1.17.1
Build 0.3.8 for 1.17.1
Added CustomBackground mod
Added SuperheroFX mod
Added Buffer Packets mode to Blink
Changed rainbow background on the GUIs to be less intense
Changed ClickGUI so that you will only be able to click/drag one window at a time, and your most recent window will draw at the front of screen
Fixed AutoWither not placing some blocks correctly
Build 0.3.7 for 1.17.1
Added a colorful background to JexGui and changed the background of the window ClickGui
Overhauled Opacity Xray to not require a world reload, and will update opacity without world reload as well as having a Fade option
Fixed Nametags rendering overtop of worn Dragon Heads
Fixed AutoArmor throwing errors in console while wearing something that isn't armor
Fixed Jex crashing with latest Sodium actions build
Fixed AutoTotem attempting to place totems in off-hand while a screen is open
Build 0.3.6 for 1.17
Added EnchantColor mod
Added the ability to get original name in anvils with FastAnvilDupe (non-full inventory) by removing the item name completely
Added an option to make FastAnvilDupe automatic
Fixed ShulkerToolTip having issues with items behind it
Fixed Ctrl making you move downward with Fly while in a menu
Build 0.3.5 for 1.17
Added FastAnvilDupe mod
Added "Build Info" option to HUD
Added Spin Speed option to Crosshair
Added more information to console when JexClient loads
Added scrollbars to Search and Xray selection screens
Fixed Delete button in waypoint screen not saving
Fixed AutoMend pulling items from main hand
Build 0.3.4 for 1.17
Added Reach mod
Added SpeedCrafter mod and SpeedCrafter command
Added a constraint for windows in the ClickGui not allowing you to move them off-screen
Added "Spin" option to Crosshair
Added "Fade Boxes" option to HoleESP
Changed Blink to show a player in position rather than a line
Fixed issue causing ClickGui to crash while using search bar
Fixed Freecam not reloading chunks on enable
Build 0.3.3 for 1.17
Added "Write to file" option to SlimeSpawnMarker
Added "FOV Based Tag" option to Waypoints to clutter the screen less
Added a screen that lets you see/edit waypoints, keybind is INSERT
Added waypoints to the Radar
Added §k support to custom font renderer
Added scrollbars to JexGui, ClickGui, and Alt Manager screen
Added a limited way to use personal capes (can't be seen by others) by putting the cape file in the JexClient folder and renaming it to "cape.png". A better method should be implemented soon.
Added an opacity Xray - thanks to https://github.com/slcoolj
Updated calls to Sodium to align with their current 1.17 build on github
Changed HUD and Waypoints to actually use the SP world name while on Singleplayer
Fixed Shader StorageESP throwing error in console at launch
Build 0.3.1 for 1.17
Added "Place mode" option and a Range slider to Scaffold mod
Fixed SpawnHighlighter not rendering properly
Fixed Item rendering (Nametags, InventoryView, etc) not displaying the damage bar
Fixed Conflict issue with AutoEat and Killaura when blocking
Fixed Fly not allowing you to fly upwards with Glide enabled
Moved "Fly Check Glide" out of the glide option and renamed to "Fly Check Bypass" also making it use packets so it's not noticeable