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I'm running the latest version of Path of Building and I've verified this by checking the changelog
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What platform are you running Path of Building on?
Windows
What is the behaviour in-game?
I have Shaper of Storms ascendency, 1.3 million average hit damage, and 100% chance to crit. This mastery should have no problem activating for me. The ailments are being applied by me (Tornado of Elemental Turbulence), not by minions or totems. I am doing enough cold damage to chill on non-cold Tornados as well by scaling Hatred + HOI.
What is the behaviour in Path of Building?
Version 2.48.2 (beta)
Taking the Critical Mastery "50% Increased Effect of non-Damaging Ailments you inflict with Critical Strikes" does not increase shock or chill effect, even with 100% crit chance.
Adding "50% Increased Effect of non-Damaging Ailments you inflict with Critical Strikes" into the custom modifiers box also does not increase shock or chill effect.
HOWEVER
Adding "50% Increased Effect of non-Damaging Ailments you inflict" and/or "50% Increased Effect of non-Damaging Ailments" into the custom modifiers box DOES increase shock and chill effect as expected.
How to reproduce the issue
-Create any build that is capable of inflicting chill or shock.
-Allocate "50% Increased Effect of non-Damaging Ailments you inflict with Critical Strikes" Critical Mastery
-Nothing happens, even if you do enough damage, crit chance is 100%, and you have a 100% chance to shock and/or chill.
Character build code
https://pobb.in/_W-kH3VURWYi
Screenshots
The text was updated successfully, but these errors were encountered:
Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Windows
What is the behaviour in-game?
I have Shaper of Storms ascendency, 1.3 million average hit damage, and 100% chance to crit. This mastery should have no problem activating for me. The ailments are being applied by me (Tornado of Elemental Turbulence), not by minions or totems. I am doing enough cold damage to chill on non-cold Tornados as well by scaling Hatred + HOI.
What is the behaviour in Path of Building?
Version 2.48.2 (beta)
Taking the Critical Mastery "50% Increased Effect of non-Damaging Ailments you inflict with Critical Strikes" does not increase shock or chill effect, even with 100% crit chance.
Adding "50% Increased Effect of non-Damaging Ailments you inflict with Critical Strikes" into the custom modifiers box also does not increase shock or chill effect.
HOWEVER
Adding "50% Increased Effect of non-Damaging Ailments you inflict" and/or "50% Increased Effect of non-Damaging Ailments" into the custom modifiers box DOES increase shock and chill effect as expected.
How to reproduce the issue
-Create any build that is capable of inflicting chill or shock.
-Allocate "50% Increased Effect of non-Damaging Ailments you inflict with Critical Strikes" Critical Mastery
-Nothing happens, even if you do enough damage, crit chance is 100%, and you have a 100% chance to shock and/or chill.
Character build code
Screenshots
The text was updated successfully, but these errors were encountered: