Releases: Pryaxis/TShock
TShock 4.2 Pre Release 4
See previous posts, this fixes ropes and command line arguments.
TShock 4.2 Pre Release 3
Same as before, this fixes ropes and walls.
TShock 4.2 Pre Release 2
Welcome to TShock for Terraria 4.2. This update brings compatibility with Terraria protocol 1.2.
TShock 4.2 Pre Release
Welcome to TShock for Terraria 4.2. This update brings compatibility with Terraria protocol 1.2.
TShock v4.1.0.0926
Welcome to TShock for Terraria 4.1.0.0926. This is the the first official pre-release of TShock 4.1 for Terraria (protocol version) 1.1.2. Because of the timing of the incoming Terraria 1.2 protocol update, only bug fixes will be released prior to Terraria 1.2's launch.
It is strongly recommended that you start with a clean database with TShock 4.1. All permissions have changed, and several database tables have been changed with no conversion paths for upgrading.
It is strongly advised to avoid using this build on a production environment without accepting the possibility of data loss, world corruption, and/or database corruption.
Please submit bug reports with error logs directly to Github Issues. Do not post on the forums. Need help? Ask in IRC (#tshock on irc.rizon.net).
- Fixes
- Fixed warp deprecation
- Fixed permissions for tphere, spawn, home
- Fixed some bugs in silentkicks, region concurrency, and hook visibility
- Fixed REST API bug.
- Fixed permission initialization.
- Fixed the bug where default groups in the database had their color field being set wrong.
- Fixed an issue where canrun returned false for commands with more than one command.
- Fixed an SSI Exploit with trash cans (thanks CoderCow!)
- Fixed a possible NullReferenceException that may have been caused by TSPlayer.StrikeNPC (thanks CoderCow!)
- Fixed a possible exploit regarding liquid setting.
- New Features
- Added config option to allow groups who are allowed on a banned item to spawn a banned item.
- Added /tempgroup to allow you to override a players group for their current session. Kick player to remove permissions :) (thanks for the command rename scav!)
- Added a config option to allow items in chests to exceed the stack size, and not be reset to max stack size.
- Added hook for reloading configs, plugins can take advantage of this to reload when the default /reload is run. Hook is called when TShock is reloaded.
- Added plugin automatic updater system to TShock. This will eventually be used to allow plugins to update automatically when authors update their own code.
- Added event for when players use commands (thanks Scavenger!)
- Added silent joins (thanks Scavenger!)
- Commands can now have multiple permissions(player only needs one of such permissions) (thanks Scavenger!)
- Added an override for log path to prevent crazy log filenames (thanks CoderCow!)
- Added actual stuff for /overridessi to do (thanks for making our code do stuff CoderCow!)
- Added a check to prevent players from playing invalid tile styles (thanks Scavenger!)
- Added new REST endpoints:
- /v3/server/rules (thanks CoderCow!)
- /v3/server/motd (thanks CoderCow!)
- /v3/token/destroy/all (thanks CoderCow!)
- /v3/server/reload (thanks CoderCow!)
- /v3/server/restart (thanks CoderCow!)
- Added per rest endpoint permissions (thanks CoderCow!)
- Added /group parent to determine a group's parent (and set a new one) (thanks CoderCow!)
- Added REST application tokens, which can be set and will be retained between server shutdowns. They cannot be deleted by the "/v3/token/delete/all" endpoint.
- Added configuration options for setting the checks on stat hacks in preparation for 1.2.
- Added ban durations.
- Added last login to the user database.
- Added last 100 IPs to the user database.
- Changes
- TShock now uses API version 1.13
- Split player login hook into a pre and post login hook.
- OnTileEdit takes a style byte now (thanks Scavenger!)
- Improved Pagination tools used by several different paged commands (thanks CoderCow!)
- Massive region system overhaul (thanks CoderCow!)
- Changed server lighting mode to 2 to fix glitches caused by decreased world sizes
- PreventDeadModification defaults to enabled.
- Item ban commands have been revamped.
- In game log messages are no longer echoed back to the user who ran them (thanks CoderCow!)
- Broadcast color is configurable (thanks CoderCow!)
- Added /aliases to list aliases for other commands (thanks CoderCow!)
- REST resolves the group of the user running the rest command during each request now (thanks CoderCow!)
- Improved group loading from the database
- TShock now reports invalid group data to console (thanks CoderCow!)
- TShock now resolves infinite loops and invalid group parents by itself (thanks CoderCow!)
- TShock now resolves conflicts if the same group is defined twice (thanks CoderCow!)
- REST now requires permissions per user. As a result, some servers may not be ready to switch to this system. A configuration option, RestUseNewPermissionModel, has been added, which will allow you to turn off the new system temporarily. This option will be removed in 4.2.
- The stat tracker has been removed, pending a rewrite.
- IP address users have been entirely removed. They have been deprecated for over a year now.
- /user add no longer uses colons when creating a user. It just adds passworded users now.
- TShock permissions are now more granular and are now node based.
TShock 4.0.5
This is an imported release from the forum cleanup. This is a bugfix release for TShock 4.0.x.
- Fixed warp deprecation
- Fixed permissions for tphere, spawn, home
- Fixed some bugs in silentkicks, region concurrency, and hook visibility
- Added config option to allow groups who are allowed on a banned item to spawn a banned item.
- Fixed REST API bug.
- Added /tempgroup to allow you to override a players group for their current session. Kick player to remove permissions :) (thanks for the command rename scav!)
- And the following are thanks to Scavenger:
- Added event for when players use commands
- Added silent joins
- Commands can now have multiple permissions(player only needs one of such permissions)
TShock Release v3.7.0.204
Changes:
- Allowed teleportation and warping at the edges of maps
- Fixed client/server tile disagreements after teleportation
- Don't revert changes as a result of Disable() for TileKill
- Sand, silt, pearlsand, and ebonsand no longer trigger noclip detection
- Server Side Inventory will now save on /off
- Logs are now saved according to yyyyMMddHHmmss timestamp format
- Removed all deprecated API endpoints
- Added /maxspawns show
- Added /maxspawns default
- Added /spawnrate show
- Added /spawnrate default
- Added a very buggy /restart command. Not recommended for use. Not enabled on mono.
- RemeberPos should work correctly
- Added /removespecial - Removes all corruption & other changes. Experimental.
- ConfigFile errors will now fail the server startup
- Added non-hardmore ores to /genore
- Added a config option for how often SSI should save in minutes
- Remembered positions will not trigger on different world IDs
- Remembered positions will now send players back to spawn if the position is invalid
- Added -rest-token startup parameter - defines a hardcoded token that can be used to interface with the API
- Added -rest-enabled startup parameter - true/false - defines from command line if REST should be enabled
- Added -rest-port startup parameter - defines the port that REST will run on