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@Hasster1: not sure this is why it works for you, but to me it happens only with non licensed teams.
I supposed that was because in licensed teams the uniforms has been designed "by hand", while in other cases are built by a sort of internal editor. Just my supposition.
(EDIT: I just updated the description about this detail)
Quick summary
Using the Vulkan render, players are drawn with the colors of their uniforms inverted. The problem is not present when using OpenGL.
The issue seems to affects all PES releases (I tried from the 2014 to the 2017)
I tried some old versions of RPCS3 (early 2024) and the problem is present also on those.
Details
Here some screenshots of the problem:
Is seems that are affected by the problems only the uniforms of non-licensed teams:
RSX Capture
BLES02088_20250202200640_capture.rrc.gz
Attach a log file
Pro Evolution Soccer 2014 [BLES01930].log.gz
Attach capture files for visual issues
No response
System configuration
Windows 10
Ryzen 9 5900X
Nvidia RTX 4070 , drivers 572.16 and 566.36
Other details
No response
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