Releases: RetroAchievements/RAIntegration
Releases · RetroAchievements/RAIntegration
RAIntegration.073
- Support for HitCounts on ResetIf/PauseIf conditions
- Full syntax support for leaderboards (AND/OR/RESETIF/PAUSEIF)
- Code note tooltips in achievement editor
- Remember "Prefer Decimal" setting between sessions
- Official comment syntax for Rich Presence
- Allow specifying a default value for Rich Presence lookups
- Switching from hardcore to non-hardcore no longer resets the emulator
- Achievements are no longer processed for the first 100 frames after loading a ROM (eliminates achievements triggering on-load of a game due to uninitialized memory)
- Several memory improvements - should be using significantly less memory
- Reduced flicker in overlay and memory inspector (particularly in RALibRetro)
- Display "Developing Achievements" instead of "Fixing Achievements" if Core set is selected but empty
- Fix persisting achievement state when using save states
- Fix issue with non-ASCII characters in code notes
- Fix issue limiting 32-bit comparisons to 31-bit numbers
When the new emulator versions are released:
- Save states can now be created in hardcore mode, but still not loaded in hardcore mode
NOTE: this functions with existing emulators, but the user is still presented with a warning that no longer pertains. - Cancel leaderboards when switching between hardcore and non-hardcore
- RACache directory location is now determined by emulator path, not startup path. (fixes an issue launching the emulator with a full path)