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Releases: RetroAchievements/RAIntegration

RAIntegration.073

01 Sep 00:29
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  • Support for HitCounts on ResetIf/PauseIf conditions
  • Full syntax support for leaderboards (AND/OR/RESETIF/PAUSEIF)
  • Code note tooltips in achievement editor
  • Remember "Prefer Decimal" setting between sessions
  • Official comment syntax for Rich Presence
  • Allow specifying a default value for Rich Presence lookups
  • Switching from hardcore to non-hardcore no longer resets the emulator
  • Achievements are no longer processed for the first 100 frames after loading a ROM (eliminates achievements triggering on-load of a game due to uninitialized memory)
  • Several memory improvements - should be using significantly less memory
  • Reduced flicker in overlay and memory inspector (particularly in RALibRetro)
  • Display "Developing Achievements" instead of "Fixing Achievements" if Core set is selected but empty
  • Fix persisting achievement state when using save states
  • Fix issue with non-ASCII characters in code notes
  • Fix issue limiting 32-bit comparisons to 31-bit numbers

When the new emulator versions are released:

  • Save states can now be created in hardcore mode, but still not loaded in hardcore mode
    NOTE: this functions with existing emulators, but the user is still presented with a warning that no longer pertains.
  • Cancel leaderboards when switching between hardcore and non-hardcore
  • RACache directory location is now determined by emulator path, not startup path. (fixes an issue launching the emulator with a full path)