You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I would like to see a method that allows us to properly set doors broken for vehicles.
Currently, the problem is that when storing the base64 damage for the vehicle and reapplying it to the vehicle, the door just falls to the ground instead of being properly removed.
Another method I tried is using GetPartDamageLevel which doesnt work at all. I think it is related to #737
And the last method I tried is using the SetVehicleDoorBroken on the NetOwner, which works only for the NetOwner (the other players in stream still see the door fall off).
Desired solution for the problem
Mentioned above.
Alternatives you considered
Mentioned above.
Additional context
No response
The text was updated successfully, but these errors were encountered:
Description of the problem
I would like to see a method that allows us to properly set doors broken for vehicles.
Currently, the problem is that when storing the base64 damage for the vehicle and reapplying it to the vehicle, the door just falls to the ground instead of being properly removed.
Another method I tried is using
GetPartDamageLevel
which doesnt work at all. I think it is related to #737And the last method I tried is using the
SetVehicleDoorBroken
on the NetOwner, which works only for the NetOwner (the other players in stream still see the door fall off).Desired solution for the problem
Mentioned above.
Alternatives you considered
Mentioned above.
Additional context
No response
The text was updated successfully, but these errors were encountered: