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twentyfour_game.py
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'''
The TwentyFourGame class constructs the user interface for the game.
Created on Feb 23, 2019
@author: amosyu2000
'''
from flashcard import FlashCard
from tkinter import *
import tkinter.ttk as ttk
from math import sqrt
class TwentyFourGame(FlashCard):
def __init__(self, master):
master.title('"24" Game')
Grid.rowconfigure(master, 0, weight=1)
Grid.columnconfigure(master, 0, weight=1)
self.mainNumber = IntVar()
self.mainNumber.set(24)
self.amountCards = 4
self.menu = Menu(master)
self.menu.add_command(label="Settings", command=lambda: self.openSettings(master))
self.menu.add_command(label="About", command=lambda: self.openAbout(master))
master.config(menu=self.menu)
self.title = Label(master, textvariable=self.mainNumber, font=("", 72, "bold"))
self.title.grid(row=0, pady=10)
self.description = Label(master, text=self.createDescription())
self.description.grid(row=1, padx=100, pady=10)
self.cardFrame = Frame(master)
self.cardFrame.grid(row=2, pady=10)
self.card = []
for i in range(self.amountCards):
self.card.append(FlashCard(self.cardFrame))
self.shuffleButton = ttk.Button(master, text="New Deal", command=lambda: self.shuffleCards())
self.shuffleButton.grid(row=3, pady=10)
self.inputFrame = Frame(master)
self.inputFrame.grid(row=4, pady=10)
self.inputLabel = Label(self.inputFrame, text="Answer")
self.inputLabel.pack(side=LEFT)
self.equation = StringVar()
self.equation.trace('w', self.updateCardColors)
self.inputField = ttk.Entry(self.inputFrame, textvariable = self.equation)
self.inputField.pack(side=LEFT, padx=5)
self.inputField.bind('<Return>', lambda event: self.openSubmit(master))
self.inputField.focus()
self.inputButton = ttk.Button(self.inputFrame, text="Submit", command=lambda: self.openSubmit(master))
self.inputButton.pack(side=LEFT)
self.credits = Label(master, text = 'v0.1 | Amos Yu | 2019', font=("", 8))
self.credits.grid(row=6, sticky=E)
def openSettings(self, master):
window = Toplevel(master)
window.title("Settings")
window.grab_set()
textFrame = Frame(window)
textFrame.pack(side=TOP, padx=100, pady=10)
Label(textFrame, text="Target Number ").grid(column=0, row=0, pady=5)
Label(textFrame, text="Amount of Cards ").grid(column=0, row=1, pady=5)
entry1 = ttk.Entry(textFrame)
entry1.grid(column=1, row=0)
entry1.insert(0, str(self.mainNumber.get()))
entry1.bind('<Return>', lambda event: applyWindow())
entry1.focus()
entry2 = ttk.Entry(textFrame)
entry2.grid(column=1, row=1)
entry2.insert(0, str(self.amountCards))
entry2.bind('<Return>', lambda event: applyWindow())
buttonFrame = Frame(window)
buttonFrame.pack(side=BOTTOM, padx=10, pady=10)
okButton = ttk.Button(buttonFrame, text="Apply", command=lambda: applyWindow())
okButton.pack(side=LEFT)
cancelButton = ttk.Button(buttonFrame, text="Close", command=lambda: closeWindow())
cancelButton.pack(side=LEFT)
errorMessage = StringVar()
errorLabel = Label(window, textvariable=errorMessage)
errorLabel.pack(side=BOTTOM)
def closeWindow():
window.grab_release()
window.destroy()
def applyWindow():
try:
self.mainNumber.set(int(entry1.get()))
self.description.config(text=self.createDescription())
try:
self.amountCards = int(entry2.get())
sqrt(self.amountCards)
self.shuffleCards()
closeWindow()
except:
errorMessage.set('Please enter a positive integer value into "Amount of Cards"')
except:
errorMessage.set('Please enter an integer value into "Target Number"')
def openAbout(self, master):
window = Toplevel(master)
window.title('About "24" Game')
window.grab_set()
Label(window, text=" ".join(['"24" Game\nDeveloped February 2019\nBy Amos Yu\n \n',
'Written in Python 3.7\n \nRequired libraries\n',
'math\nrandom\ntkinter\nPillow\nos'])).grid(column=0, row=0, padx=100, pady=10)
closeButton = ttk.Button(window, text="Close", command=lambda: closeWindow())
closeButton.grid(column=0, row=1, pady=10)
def closeWindow():
window.grab_release()
window.destroy()
def shuffleCards(self):
for card in self.card:
card.destroy()
self.card.clear()
for i in range(self.amountCards):
self.card.append(FlashCard(self.cardFrame))
self.inputField.delete(0, END)
self.inputField.focus()
def createDescription(self):
return "With only + - x / ^ ( ), use every card to make %s." % str(self.mainNumber.get())
def updateCardColors(self, *dummy):
parsedEntry = list(self.equation.get())
parsedEntry = ['**' if char=='^' else char for char in parsedEntry]
parsedEntry = ['*' if char=='x' else char for char in parsedEntry]
i = 0
while i + 1 < len(parsedEntry):
if parsedEntry[i].isdigit() and parsedEntry[i+1].isdigit():
parsedEntry[i:i+2] = [''.join(parsedEntry[i:i+2])]
else: i += 1
numList = []
for char in parsedEntry:
if char.isdigit():
numList.append(int(char))
for card in self.card:
card.setGreyScale(False)
try:
numList.remove(card.value)
card.setGreyScale()
except: pass
def openSubmit(self, master):
window = Toplevel(master)
window.grab_set()
Grid.rowconfigure(window, 0, weight=1)
Grid.columnconfigure(window, 0, weight=1)
buttonFrame = Frame(window)
buttonFrame.pack(side=BOTTOM, pady=10)
ttk.Button(buttonFrame, text="New Deal", command=lambda: newDeal()).pack(side=LEFT)
ttk.Button(buttonFrame, text="Close", command=lambda: closeWindow()).pack(side=RIGHT)
message = self.testEquation(self.equation.get())
Label(window, text=message).pack(side=TOP, padx=100, pady=10)
def newDeal():
self.shuffleCards()
window.grab_release()
window.destroy()
def closeWindow():
window.grab_release()
window.destroy()
self.inputField.focus()
def testEquation(self, entry):
if entry == "":
return "Please enter an equation into the text box."
parsedEntry = list(entry)
try:
validChars = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '-', 'x', '/', '^', '(', ')', ' ']
for char in parsedEntry:
validChars.index(char)
except: return "Invalid Entry.\n \nOnly use the operators\n+ - x / ^ and ()."
parsedEntry = ['**' if char=='^' else char for char in parsedEntry]
parsedEntry = ['*' if char=='x' else char for char in parsedEntry]
# Concatenate numbers
i = 0
while i + 1 < len(parsedEntry):
if parsedEntry[i].isdigit() and parsedEntry[i+1].isdigit():
parsedEntry[i:i+2] = [''.join(parsedEntry[i:i+2])]
else: i += 1
numList = []
for char in parsedEntry:
if char.isdigit():
numList.append(int(char))
cardValues = [card.value for card in self.card]
try:
for number in numList:
cardValues.remove(number)
if cardValues:
return "Invalid Entry.\n \nMake sure to use every card in your equation."
except: return "Invalid Entry.\n \nOnly use the numbers provided on the cards.\nEnsure you only use each card once."
try: answer = eval(''.join(parsedEntry))
except: return "I can't evaluate your equation.\n \nCheck that your equation is written properly."
if answer == self.mainNumber.get():
return "Congratulations!\n \nYou are correct!"
else: return "Incorrect. Your equation evaluates to %s, not %s." % (str(answer), str(self.mainNumber.get()))
return "Um...somehow you managed to break my code.\n \nGood job, I suppose."