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main.go
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package main
import (
"./server"
"./utils"
"container/heap"
"fmt"
// "messenger/utils/u"
)
type Item struct {
value string
priority int
index int
}
type PriorityQueue []*Item
func (pq PriorityQueue) Len() int {
return len(pq)
}
func (pq PriorityQueue) Less(i, j int) bool {
return pq[i].priority > pq[j].priority
}
func (pq PriorityQueue) Swap(i, j int) {
pq[i], pq[j] = pq[j], pq[i]
pq[i].index = i
pq[j].index = j
}
// -------------- implement Push ------------
func (pq *PriorityQueue) Push(x interface{}) {
n := len(*pq)
item := x.(*Item)
item.index = n
*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() interface{} {
old := *pq
n := len(old)
item := old[n-1]
item.index = -1
*pq = old[0 : n-1]
return item
}
// func (pq *PriorityQueue) update(item *Item, value string, priority int) {
// item.value = value
// item.priority = priority
// heap.Fix(pq, item.index)
// }
func main() {
pq := make(PriorityQueue, 0)
heap.Init(&pq)
item := &Item{
value: "okk",
priority: 6,
}
heap.Push(&pq, item)
for pq.Len() > 0 {
item := heap.Pop(&pq).(*Item)
fmt.Printf("%.2d : %s", item.priority, item.value)
}
utils.Print()
server.Start()
}