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With times using MeshLab, now I'd like to share the way I use MeshLab, hope it's helpful to developers and other users.
I've a software developer, and working on a windows application (Qt/Vtk) for now.
MeshLab gives me a big help on daily work.
The system I'm working on , is a robot system using for orthopaedic surgey. (and someone may call it a "surgey navigation system).
It uses meshes to display tools ( such as saws, drills, screws... ) and bones ( images or surfaces).
For good - looking experience, We've spend lot's of time on real-time bone clipping.
It needs to generate a surface which the bones look like after operation by the toolkits.
It depends on the shapes of bone and toolkit both. and usually calculated by BooleanOperation(DIFF).
And we also need to know the area made by the toolkit's moving in the limit region. or generate some theory area.
Depending on these feature request, I use MeshLab trying a suitable way. then write it in c++ by calling CGAL, VTK, and other libs. It really save lots of time.
and MeshLab is also a good tool for open a stl file, and checking it shape. or try fix self-intersection issues.
I've seen that , the function which has been called in MeshLab, has marked the lib and author which it belongs to. It 's really impressive!
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With times using MeshLab, now I'd like to share the way I use MeshLab, hope it's helpful to developers and other users.
I've a software developer, and working on a windows application (Qt/Vtk) for now.
MeshLab gives me a big help on daily work.
The system I'm working on , is a robot system using for orthopaedic surgey. (and someone may call it a "surgey navigation system).
It uses meshes to display tools ( such as saws, drills, screws... ) and bones ( images or surfaces).
For good - looking experience, We've spend lot's of time on real-time bone clipping.
It needs to generate a surface which the bones look like after operation by the toolkits.
It depends on the shapes of bone and toolkit both. and usually calculated by BooleanOperation(DIFF).
And we also need to know the area made by the toolkit's moving in the limit region. or generate some theory area.
Depending on these feature request, I use MeshLab trying a suitable way. then write it in c++ by calling CGAL, VTK, and other libs. It really save lots of time.
and MeshLab is also a good tool for open a stl file, and checking it shape. or try fix self-intersection issues.
I've seen that , the function which has been called in MeshLab, has marked the lib and author which it belongs to. It 's really impressive!
Thanks for your hard working.
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