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the correct way to programmatically change the color of a mesh is to use the new color function filters that allow to define r g b for each vertex/face of the mesh according to a user defined function. Currently they are added in the muparser branch but, hopefully this branch will soon be merged into master one.
What would be a correct way to change the Albedo Color programatically? Which function is called? I only find
flags.onChange(hsb, hex, rgb, el, bySetColor);
in Component.js. How can I call something similar from outside? Thanks for any tips!
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