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I see that there are options to change the transformation origin to be barycentric or Global. If I wanted to implement an arbitrary point as transformation origin (just any point that I could pick), can anybody point me in a direction, how I could get this to work as a center of rotation?
The text was updated successfully, but these errors were encountered:
I see that there are options to change the transformation origin to be barycentric or Global. If I wanted to implement an arbitrary point as transformation origin (just any point that I could pick), can anybody point me in a direction, how I could get this to work as a center of rotation?
The text was updated successfully, but these errors were encountered: