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<Native> Compile WebGPU

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[v3.8.5] Support inline enum and mangle private variables to reduce engine size.
<Native> Compile WebGPU #165: Pull request #17703 synchronize by dumganhar
October 12, 2024 09:52 2m 22s dumganhar:inline-enum
October 12, 2024 09:52 2m 22s
[v3.8.5] Support inline enum and mangle private variables to reduce engine size.
<Native> Compile WebGPU #164: Pull request #17703 synchronize by dumganhar
October 12, 2024 08:13 8m 10s dumganhar:inline-enum
October 12, 2024 08:13 8m 10s
The openharmony platform uses dynamic linking to load opengles.
<Native> Compile WebGPU #159: Pull request #17696 synchronize by qiuguohua
October 10, 2024 07:38 9m 16s qiuguohua:v3.8.4_openharmony
October 10, 2024 07:38 9m 16s
update bullet engine to fix ray cast error
<Native> Compile WebGPU #157: Pull request #17630 opened by minggo
September 12, 2024 09:18 9m 21s minggo:fix-racast-error
September 12, 2024 09:18 9m 21s
Refine particle-simulator-2d.ts: Remove ZERO_VEC2 & misc
<Native> Compile WebGPU #156: Pull request #17591 synchronize by yoki0805
September 5, 2024 12:44 9m 18s yoki0805:v3.8.4-particle2d
September 5, 2024 12:44 9m 18s