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The scaling methods on various shapes scale the points of the shape but not the BVT, which seems to lead to collision detection using the wrong shape.
The text was updated successfully, but these errors were encountered:
Hi! Thank you for reporting this. I confirm this is a bug and the BVT should be scaled accordingly.
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The scaling methods on various shapes scale the points of the shape but not the BVT, which seems to lead to collision detection using the wrong shape.
The text was updated successfully, but these errors were encountered: