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There's some "CanApply" functionaity that already logs warnings for actuators that can't apply at runtime.
Refactor this so that's there some "Validate" type of function in the Actuator class types and which can put the validation
strings in a collection. The editor UI can then invoke the validate function on the selected actuator class and show the result
in the UI.
The text was updated successfully, but these errors were encountered:
There's some "CanApply" functionaity that already logs warnings for actuators that can't apply at runtime.
Refactor this so that's there some "Validate" type of function in the Actuator class types and which can put the validation
strings in a collection. The editor UI can then invoke the validate function on the selected actuator class and show the result
in the UI.
The text was updated successfully, but these errors were encountered: