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Character can have their own bonus stats, but a lot of stats, like abyss card and food, is applied to the whole team, it might be interesting to apply bonus stat buffs from a team perspective, and thusly avoid the churn to adding the buff individually to each loadout in the team.
will need to figure out how the data interacts with loadout-specific bonus buffs
The text was updated successfully, but these errors were encountered:
Character can have their own bonus stats, but a lot of stats, like abyss card and food, is applied to the whole team, it might be interesting to apply bonus stat buffs from a team perspective, and thusly avoid the churn to adding the buff individually to each loadout in the team.
The text was updated successfully, but these errors were encountered: