-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathdispatcher.go
203 lines (166 loc) · 4.95 KB
/
dispatcher.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
// Package eventdispatcher contains a set of tools making up a simple and
// reliable event dispatcher
package eventdispatcher
import (
"reflect"
"strings"
"sync"
)
const (
DefaultDispatcherKey = "event_dispatcher"
)
// Listener type for defining functions as listeners
type Listener func(Event)
// Dispatcher interface defines the event dispatcher behavior
type Dispatcher interface {
// Dispatch dispatches the event and returns it after all listeners do
// their jobs.
Dispatch(e Event) Event
// On registers a listener for given event name.
On(n string, l Listener)
// Once registers a listener to be executed only once. The first param
// n is the name of the event the listener will listen on, second is
// the Listener type function.
Once(n string, l Listener)
// Off removes the registered event listener for given event name.
Off(n string, l Listener)
// RemoveAll removes all listeners for given name.
OffAll(n string)
// HasListeners returns true if any listener for given event name has
// been assigned and false otherwise. This applies also to once triggered
// listeners registered with `One` method
HasListeners(n string) bool
}
type listenersCollection []Listener
// The EventDispatcher type is the default implementation of the
// DispatcherInterface
type EventDispatcher struct {
sync.RWMutex
listeners map[string]listenersCollection
}
// Forces the instance to be aware of event dispatcher
type DispatcherAware interface {
// Dispatcher provides the event dispatcher instance pointer
Dispatcher() Dispatcher
}
// On registers a listener for given event name.
func (d *EventDispatcher) On(n string, l Listener) {
names := getNames(n)
for _, name := range names {
on(d, name, l)
}
}
// getNames splits the given n string with space and returns a slice of
// event names strings
func getNames(n string) []string {
names := strings.Split(n, " ")
var results []string
for _, name := range names {
if name != "" {
results = append(results, name)
}
}
return results
}
// on binds listener to given event name n
func on(d *EventDispatcher, n string, l Listener) {
d.RWMutex.Lock()
defer d.RWMutex.Unlock()
d.listeners[n] = append(d.listeners[n], l)
}
// Once registers a listener to be executed only once. The first param
// n is the name of the event the listener will listen on, second is
// the Listener type function.
func (d *EventDispatcher) Once(n string, l Listener) {
names := getNames(n)
for _, name := range names {
nl := executeRemove(d, name, l) // Create a new listener that removes given listener after calling it
on(d, n, nl)
}
}
func executeRemove(d *EventDispatcher, n string, l Listener) Listener {
var nl func(e Event)
nl = func(e Event) {
l(e)
d.RWMutex.RUnlock() // The dispatcher is locked in the Dispatch method, need to unlock it
d.Off(n, nl)
d.RWMutex.RLock()
}
return nl
}
// Off removes the registered event listener for given event name.
func (d *EventDispatcher) Off(n string, l Listener) {
d.RWMutex.Lock()
defer d.RWMutex.Unlock()
p := reflect.ValueOf(l).Pointer()
listeners := d.listeners[n]
for i, l := range listeners {
lp := reflect.ValueOf(l).Pointer()
if lp == p {
d.listeners[n] = append(listeners[:i], listeners[i+1:]...)
}
}
}
// RemoveAll removes all listeners for given name.
func (d *EventDispatcher) OffAll(n string) {
d.RWMutex.Lock()
defer d.RWMutex.Unlock()
_, ok := d.listeners[n]
if ok != false {
delete(d.listeners, n)
}
}
// HasListeners returns true if any listener for given event name has
// been assigned and false otherwise. This applies also to once triggered
// listeners registered with `One` method
func (d *EventDispatcher) HasListeners(n string) bool {
listeners, ok := d.listeners[n]
if ok == false {
return false
}
return len(listeners) != 0
}
// Dispatch dispatches the event and returns it after all listeners do their jobs
func (d *EventDispatcher) Dispatch(e Event) Event {
d.RWMutex.RLock()
defer d.RWMutex.RUnlock()
return dispatch(d, e)
}
// dispatch takes all registered listeners for given event name
// and dispatches the event
func dispatch(d *EventDispatcher, e Event) Event {
for _, l := range d.listeners[e.Name()] {
l(e)
}
return e
}
// Inner registry of event dispatcher instances
var dispatchers map[string]*EventDispatcher
// GetDispatcher provides event dispatcher for given key string. If the
// key string is nil, takes the default key
func GetDispatcher(k interface{}) *EventDispatcher {
var key string
if dispatchers == nil {
dispatchers = make(map[string]*EventDispatcher)
}
if k == nil {
key = DefaultDispatcherKey
} else {
key = k.(string)
}
return getDispatcher(key)
}
func getDispatcher(k string) *EventDispatcher {
d, ok := dispatchers[k]
if ok == false {
dispatchers[k] = NewDispatcher()
d = dispatchers[k]
}
return d
}
// NewDispatcher creates a new instance of event dispatcher
func NewDispatcher() *EventDispatcher {
return &EventDispatcher{
listeners: make(map[string]listenersCollection),
}
}