You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This would be a nice feature. We didn't have the time to implement it during development. If we can find the time, we'll certainly look at it again.
The only issue with a rounded-corner rect is that it is quite geometrically heavy. This may overcome some of the advantages of rendering simple primitives. However, there may be ways around this in the near future.
In the interim, I can think of two replacements:
Create a Group of primitives with circles in the corners and rectangles filling in the middle. The stroke will fail to achieve anything sensible, but for flat areas, it should work.
Create an HTML5 canvas element and use standard draw tools such as lineTo and arc to define a fill area. Then assign the canvas to a new texture atlas in KiwiJS. This will blur when it scales, but will render fast.
I hope this is not too bold, but I give it a try - please forgive me, if it's unfriendly or ...!
I fail trying to build a rectangle with rounded corners. Any chance you could implement such a feature?
The text was updated successfully, but these errors were encountered: