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Hello, I assume this project is not maintained anymore. But I thought I could ask, if you ever ported this to r3f or if you are interested in porting it.
I could pick up the task if you could give me some pointers about where to start. Thanks!
The text was updated successfully, but these errors were encountered:
So far I managed to make it use the latest threejs, some changes on the examples around xr vs vr on the renderer and colorSpace on texture to silence some warnings. I'd say it works pretty well so far.
I guess next thing could be the wrapper first and the use of primitive from r3f instead of the threejs scene.
Hello, I assume this project is not maintained anymore. But I thought I could ask, if you ever ported this to r3f or if you are interested in porting it.
I could pick up the task if you could give me some pointers about where to start. Thanks!
The text was updated successfully, but these errors were encountered: