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[Bug]: App Crashes while navigating #4715
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There are updates on this: I have tested by driving around for over half an hour while hooked up to xCode over my Mac (lol). I was hoping to catch the crash because crash logs were not helping or missing altogether. But it did not crash and because I was feeling stupid doing so, I gave up. Today while working on another issue and testing while being hooked up to the debugger, the app crashed a few seconds after launching the navigation. The only few things I could read from the few crash logs I had was that it had something to do with the RouteProgress, and that it was an EXC_BAD_ACCESS crash, meaning that something was probably read while being out of memory. Todays crash looks to be exactly that, an EXC_BAD_ACCESS crash on the RouteProgess Extension: MapboxNavigation>Sources>MApboxNavigationCore>Map>Style>IntersectionAnnotationsMapFeatures>intersectionAnnotationsMapFeatures(ids:customizedLayerProvider:)
It crashed on line 21: Please handle this urgently because it makes my app unusable at the moment. Also, I have updated to the newest release 3.3.1 from yesterday. It seems like the new release did not change anything on this matter. |
Hi @JanTG1 Thank you for the report. |
Mapbox Navigation SDK version
3.3.0-beta.1
Steps to reproduce
Start a Navigation Session and drive around for 15-20 minutes, following the guidance.
Expected behavior
Nothing. Active guidance continues and the app does not run into any issues.
Actual behavior
The app crashes abruptly, without giving me the ability to send a crash report through testflight. I tested three times on different routes.
I checked my own device logs through our own support system but could not find anything indicating an error from any backend calls or anything similar. After a quick google search I found out that if the App does not show you a crash report dialog after crashing, the device might have killed the process due to a memory issue, which is not regarded as a crash, since the app is knowingly killed by the OS. (Source: https://stackoverflow.com/questions/76667789/testflight-does-not-showing-crash-log-for-specific-beta-tester). This would indicate that the memory filled up to a point where the OS Killed the app. I tested it on an iPhone 15 Pro.
When testing again at home using the xCode Memory Report, I found that moving the camera around during active guidance does increase memory use. However, since I am not driving around, I can only simulate. The Memory use stagnates between 800mb and 1,2 GB (15%) but I don't have any reroute events or similar, since I am stationary. Even after 20 minutes of moving the camera, the memory usage did not far exceed 1,2 GB. I cannot say for sure that it is a memory issue, it's just a guess based on the missing dialog after crashing.
Is this a one-time issue or a repeatable issue?
repeatable
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