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You might be already be aware of this, or might want to do things differently, but currently in actor sheets v2, an injury with a permanent duration will display "days", instead of "permanent" (and you can decrement it).
I don't even care about it, but I figured it might be worth raising the issue for whenever you were to work on the v2 sheets again.
You might be already be aware of this, or might want to do things differently, but currently in actor sheets v2, an injury with a permanent duration will display "days", instead of "permanent" (and you can decrement it).
I don't even care about it, but I figured it might be worth raising the issue for whenever you were to work on the v2 sheets again.
Thanks!
From: thefirst5
foundry: 12.331
wfrp4e: 8.2.3
wfrp4e-archives1: 6.0.1
wfrp4e-archives2: 6.0.1
wfrp4e-archives3: 6.0.2
wfrp4e-core: 6.0.1
wfrp4e-dotr: 6.0.1
wfrp4e-eis: 6.0.2
wfrp4e-empire-ruins: 6.0.1
wfrp4e-horned-rat: 6.0.1
wfrp4e-lustria: 6.0.1
wfrp4e-middenheim: 6.0.2
wfrp4e-owb2: 6.0.1
wfrp4e-pbtt: 6.0.0
wfrp4e-up-in-arms: 6.0.2
wfrp4e-wom: 6.0.2
wfrp4e-zoo: 6.0.0
Active Modules: _chatcommands, about-face, chat-commander-wfrp4e, dd-import, drag-ruler, easy-target, fa-battlemaps, fast-flip, first-minimod, forien-armoury, foundryvtt-simple-calendar, healthEstimate, lib-wrapper, monks-active-tiles, multilevel-tokens, quick-insert, smalltime, socketlib, tagger, times-up, token-action-hud-core, token-action-hud-wfrp4e, token-z, tokenmagic, warhammer-lib, wfrp4e-gm-toolkit, wfrp4e-more-subspecies, wfrp4e-night-vision, forge-vtt
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