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danger.c
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/*
* Copyright (C) 2014 Philippe Aubertin.
* All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the author nor the names of other contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <quatre/macros.h>
#include <stdbool.h>
#include <stdlib.h>
#include "danger.h"
#include "util.h"
/* in pixels per second */
#define SPEED 40.0
#define BOUND 8
static bool render_func(void *this_ptr, int x, int y) {
danger_t *danger;
int bound;
int abs_x;
if(x < 0) {
abs_x = -x;
}
else {
abs_x = x;
}
danger = (danger_t *)this_ptr;
bound = danger->thing.bound;
if(y > bound - abs_x) {
return false;
}
if(y < abs_x - bound) {
return false;
}
return true;
}
static void update_func(void *this_ptr, float delta, float w, float h) {
danger_t *danger;
danger = (danger_t *)this_ptr;
boing_update_thing_position(&danger->boing, &danger->thing, delta, w, h);
}
danger_t *danger_new(float x, float y, int dir) {
danger_t *danger;
bool ret;
danger = qrt_new(danger_t);
if(danger != NULL) {
ret = boing_init(&danger->boing, SPEED, dir);
ret &= thing_init(
&danger->thing, /* object to initialize */
THING_KIND_DANGER, /* kind */
x, y, /* position */
BOUND, /* bounding box size */
rgb(200, 0, 0), /* colour */
danger, /* this (self) pointer */
render_func, /* rendering function */
NULL, /* pre-rendering function */
update_func, /* position update function */
free ); /* finalizer */
if(! ret) {
free(danger);
return NULL;
}
}
return danger;
}