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I had been using this example as how to do a quick game loop with the usual stages:
And then to complicate things I add an update camera system that gets the default tag and a new camera tag. I explicitly schedule it before render but the expectation was that I don't have to. Since moveBody is scheduler before render and it also has the default tag I expect the tag to inherit this requirement
Is that correct?
The text was updated successfully, but these errors were encountered:
I had been using this example as how to do a quick game loop with the usual stages:
And then to complicate things I add an update camera system that gets the
default
tag and a newcamera
tag. I explicitly schedule it beforerender
but the expectation was that I don't have to. SincemoveBody
is scheduler beforerender
and it also has thedefault
tag I expect the tag to inherit this requirementIs that correct?
The text was updated successfully, but these errors were encountered: