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Clarify scheduling by tag #2

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krispya opened this issue May 24, 2024 · 0 comments
Open

Clarify scheduling by tag #2

krispya opened this issue May 24, 2024 · 0 comments

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@krispya
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krispya commented May 24, 2024

I had been using this example as how to do a quick game loop with the usual stages:

image

And then to complicate things I add an update camera system that gets the default tag and a new camera tag. I explicitly schedule it before render but the expectation was that I don't have to. Since moveBody is scheduler before render and it also has the default tag I expect the tag to inherit this requirement

image

Is that correct?

@krispya krispya mentioned this issue May 30, 2024
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