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The issue seems to be (surprise, surprise) floating-point math. Since startTotal and endTotal are large float64s we lose the precision from a smaller User value. On our server, Idle was so large that adding it with the User removed smaller changes in value. This caused diff to always be 0 which resulted in NaN for values printed.
We're getting check output that's not helpful
It seems that the check is not safe from dividing by zero.
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