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Hi crack.
Can you add to the readme file the features you implemented from UML 2.0. I'm trying to implement the UML State Machine meta model (I have the book if you want it).
I see in state.cs that you implemented history... this is a very useful feature.
Regards
The text was updated successfully, but these errors were encountered:
Hi Israel,
state.cs had not received much attention recently, I’d point you here for a more recent/complete implementation: https://github.com/steelbreeze/state <https://github.com/steelbreeze/state>, it’s in TypeScript but I’m sure you can get the logic.
I will update the readme in due course, but it has orthogonal regions, deferred events, transition, entry and exit actions (but not do actions) and all pseudo states with the exception of fork, join, entry point and exit point.
Enjoy your project - the interplay of the semantics of each of the features can be really challenging; I recommend looking at the OMG publication “Precise Semantics of UML State Machines (PSSM)”.
Kind regards,
David.
On 28 Aug 2022, at 15:07, Israel de la Cruz ***@***.***> wrote:
Hi crack.
Can you add to the readme file the features you implemented from UML 2.0. I'm trying to implement the UML State Machine meta model (I have the book if you want it).
I see in state.cs that you implemented history... this is a very useful feature.
Regards
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Hi crack.
Can you add to the readme file the features you implemented from UML 2.0. I'm trying to implement the UML State Machine meta model (I have the book if you want it).
I see in state.cs that you implemented history... this is a very useful feature.
Regards
The text was updated successfully, but these errors were encountered: