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nixie123 edited this page Oct 6, 2024 · 37 revisions

Try "/hud reload" does not move the y coordinate.

You will also need to reapply the resourcepack.


HUD doesn't appear

Don't see any bossbars, don't see any HUD, it's clean.

  • If you're using ItemsAdder, will need to set text-effect to false.

Link: https://github.com/toxicity188/BetterHud/wiki/How-to-install

If the bossbar for Enderdragon or Wither pops up, the HUD is out of alignment.

  • Set on config.yml merge-boss-bar: false

  • This is a specialized bossbar and cannot be resolved.

Optimize resourcepack

  1. config.yml If you don't use shader.yml set:
#shader.yml file
hotbar:
	disable: false #true by default

and:

#config.yml file
load-minecraft-default-textures: false
  1. font.yml: If you don't use default font scale: 1

  2. Minimize font usage types.

Text is displaying strangely

It's a problem with that font. need to replace it with a different font

Items turned black

have used itemsadder as an example, but the general cause and solution is the same.

the shader core files that betterhud is using.

rendertype_entity_cutout.vsh, rendertype_entity_translucent_cull.vsh, rendertype_text.vsh

the resourcepack for betterhud was not merged properly, resulting in only some shader cores being applied.

this happens when you make a mistake in the itemsadder, or when the itemsadder has a different shader core inside and ignores the betterhud's shader core.

check and resolve the console error caused by a configuration error in itemsadder, or delete all shader core files that are duplicated with betterhud in the folders included in “merge_other_plugins_resourcepacks_folders” or in "itemsadder/contents"

Extra Support?

Yes we have support, join our Discord: https://discord.gg/5tGVx34sQG Remember that BetterHud is a free plugin, and we have no obligation of answer sometimes.

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