From 2f4f32f9a2682b7d4dac287267b043cd08883dc2 Mon Sep 17 00:00:00 2001 From: VitorMM Date: Tue, 4 Feb 2025 14:43:25 -0300 Subject: [PATCH] Fixing OpenGL renderer --- src/plugins/PluginKingdomHeartsDays.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/plugins/PluginKingdomHeartsDays.cpp b/src/plugins/PluginKingdomHeartsDays.cpp index f4088d1a9b..cc6051e297 100644 --- a/src/plugins/PluginKingdomHeartsDays.cpp +++ b/src/plugins/PluginKingdomHeartsDays.cpp @@ -504,11 +504,11 @@ void PluginKingdomHeartsDays::gpu3DOpenGLClassic_VS_Z_updateVariables(u32 flags) float aspectRatio = AspectRatio / (4.f / 3.f); bool updated = false; - UPDATE_GPU_VAR(CompGpu3DLoc[flags][0], (int)(aspectRatio*1000), updated); - UPDATE_GPU_VAR(CompGpu3DLoc[flags][1], GameScene, updated); - UPDATE_GPU_VAR(CompGpu3DLoc[flags][2], UIScale, updated); - UPDATE_GPU_VAR(CompGpu3DLoc[flags][3], ShowMissionInfo ? 1 : 0, updated); - UPDATE_GPU_VAR(CompGpu3DLoc[flags][4], HideAllHUD ? 1 : 0, updated); + UPDATE_GPU_VAR(CompGpu3DLastValues[flags][0], (int)(aspectRatio*1000), updated); + UPDATE_GPU_VAR(CompGpu3DLastValues[flags][1], GameScene, updated); + UPDATE_GPU_VAR(CompGpu3DLastValues[flags][2], UIScale, updated); + UPDATE_GPU_VAR(CompGpu3DLastValues[flags][3], ShowMissionInfo ? 1 : 0, updated); + UPDATE_GPU_VAR(CompGpu3DLastValues[flags][4], HideAllHUD ? 1 : 0, updated); if (updated) { glUniform1f(CompGpu3DLoc[flags][0], aspectRatio);