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Human poses in load/shapes #23
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Hello, our method does not rely on SMPL parameters; it only requires a humanoid mesh for initialization. In the paper, we used a mesh generated with the default parameters of SMPL for initialization. However, our method is not limited to SMPL and can work with other meshes as well. That said, our method does not directly support animation.
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发件人: "xhuangcv/humannorm" ***@***.***>;
发送时间: 2024年12月12日(星期四) 下午3:02
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主题: [xhuangcv/humannorm] Human poses in load/shapes (Issue #23)
Hello! I’m trying to fit the initial SMPL params for mesh animation. I noticed that the body used in load/shapes is generated from SMPL, so I want to perform SMPL fitting based on these poses to achieve potentially more accurate results. Could you provide these SMPL parameters or some of them? It seems that the T-pose is not actually the SMPL T-pose, and the A-pose isn’t either.
Alternatively, if I directly use the T-pose I generated for animation, will the results be different?
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Sorry, I may not have expressed myself clearly. What I meant is that the poses of the human figures in the load/shapes folder seem to have been generated using SMPL. Your work is truly outstanding, and I completely understand that SMPL itself is not essential to this project. However, I am currently working on human fitting and animation, so I would like to know the SMPL parameters of these human figures. |
This is because I have already generated quite a few avatars using the human models provided by the project. If I could directly obtain the SMPL parameters of the base human models in the load/shapes folder, it would make fitting the generated avatar meshes much more convenient. If the SMPL parameters of these models are no longer available due to the project's age, I can also perform fitting on the provided SMPL models first. Thank you! |
We don’t use SMPL parameter fitting for animation, so we can’t provide SMPL parameters. If you want to animate with SMPL, you’ll need to fit the parameters yourself. Sorry about that! The animations on our project page were created using Mixamo. This tool can animate 3D characters easily. You can try it. |
Alright, I understand. Thank you for your quick response! |
Hello! I’m trying to fit the initial SMPL params for mesh animation. I noticed that the body used in load/shapes is generated from SMPL, so I want to perform SMPL fitting based on these poses to achieve potentially more accurate results. Could you provide these SMPL parameters or some of them? It seems that the T-pose is not actually the SMPL T-pose, and the A-pose isn’t either.
Alternatively, if I directly use the T-pose I generated for animation, will the results be different?
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