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GB_get_unmultiplied_clock_rate
Lior Halphon edited this page Nov 30, 2024
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uint32_t GB_get_unmultiplied_clock_rate(GB_gameboy_t *gb);
In gb.h
Returns the current clock rate of the emulator instance, in Hertz. The value returned by this function is not affected by the clock multiplier.
GB_get_unmultiplied_clock_rate
is thread-safe and can be called from any thread and context.