fix issue #8259 - rupture applying multiple times #8320
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fixes #8259 .
Description of the problem being solved:
The global Rupture debuff was not previously not assigned an effect name. Because of that, multiple instances were allowed to apply, as they had different active skills as their source.
I just assigned an effect name, which caused the standard mergeBuff / match functions to be able to properly identify duplicates and only apply the highest values instead.
Steps taken to verify a working solution:
Link to a build that showcases this PR:
https://pobb.in/70IX7nLOCxOZ
Before screenshot:
After screenshot: