I'm Xayah, working on Computer Graphics.
Working on Now:
- Physics Informed Complex Scene Recognition
Research Interests:
- Physics-based Deep Learning
- Fluid Capture & 3D Reconstruction
- Fast Primal-Dual optimization.
I'm Xayah, working on Computer Graphics.
Working on Now:
Research Interests:
Research oriented physics-based animation infrastructure.
HinaFlow is a Houdini HDK based, open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.
C++ 5
Houdini HDK backended research oriented physics-based animation infrastructure.
C++ 11
Develop " Position Based Dynamics " based projects from scratch, include rigid body, deformables(cloth & soft body) and fluid(PBF).
Implementation - Miles Macklin and Matthias Müller. 2013. Position based fluids. ACM Trans. Graph. 32, 4, Article 104 (July 2013), 12 pages.
C++ 1