A maplibre-gl-js build capable of reading local mbtiles in Capacitor. Tested on Android, and (to a lesser extent) on iOS.
npm install
npx cap add android | ios
npm run build-dev
npx cap sync
npx cap run android | ios
Will use www/data/2017-07-03_spain_barcelona.mbtiles
as sample data source, and www/styles/osm-bright/style-offline.json
as style, both coming from the OpenMapTiles project: https://openmaptiles.org/
Use the bundled library from www/maplibre-gl-capacitor-offline.js
which is based in maplibre-gl-js v.1.15.2, or install it
as npm dependency (npm install @yermo/maplibre-gl-capacitor-offline
).
This project relies on these legacy cordova plugins:
* "cordova-plugin-device"
* "cordova-plugin-file"
* "cordova-sqlite-ext"
Use the OfflineMap constructor. It returns a promise instead of a map, as the offline map creation process is asynchronous:
new maplibregl.OfflineMap({
container: 'map',
style: 'styles/osm-bright/style-offline.json'
}).then(function(map) {
map.addControl(new maplibregl.NavigationControl());
});
See www/index.html
in this repo for a working example.
In your style, you can specify offline tile sources specifying mbtiles
as the source type,
and the location to the mbtiles file as a relative path:
"sources": {
"openmaptiles": {
"type": "mbtiles",
"path": "data/2017-07-03_spain_barcelona.mbtiles"
}
}
Additional styles can be found in OpenMapTiles repos (see gh-pages branches): https://github.com/openmaptiles Vector tiles for other regions can be downloaded here: https://openmaptiles.com/downloads/planet/
You can add raster tiles in offline mode. In the style you have to add a new source with type rasteroffline
with the
relative path:
"sources": {
"hillshading": {
"type": "rasteroffline",
"path": "data/2016-11-28-hillshade-spain_barcelona.mbtiles"
}
}
The style related to this source will be the same that a common Mapbox raster layer. You have to relate the layer with
the source using the source name, and the type of the layer have to be raster
as a common raster Mapbox layer.
{
"id": "hillshading",
"type": "raster",
"source": "hillshading",
"layout": {
"visibility": "visible"
},
"paint": {
"raster-opacity": {
"base": 0.5,
"stops": [
[
3,
0
],
[
5,
0.5
],
[
12,
0.5
]
]
},
"raster-fade-duration": 300,
"raster-contrast": 0
}
}
Copy the files sprite.json
, sprite.png
, [email protected]
and [email protected]
as local resources and
reference them as a relative path in your style:
"sprite": "styles/osm-bright/sprite"
Search "text-font" attributes in your style. Download the needed fonts from https://github.com/openmaptiles/fonts (see gh-pages branch) and copy them locally. Set the relative path in the "glyphs" property of the style:
"glyphs": "fonts/{fontstack}/{range}.pbf"
To use the development version, edit www/index.html to include the -dev.js file.
To enable console.log statements, comment out the strip() call in rollup.config.js