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feat: add threads.resourceArchiveThreads #295

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4 changes: 4 additions & 0 deletions articles/configs/server.md
Original file line number Diff line number Diff line change
Expand Up @@ -170,6 +170,10 @@ migration = 1 # Processing of netowner calculations
syncSend = 8 # Processing of sending sync data, should be always the highest amount
syncReceive = 2 # Processing of receiving sync data, should be around 1/4 of syncSend

# Processing of resource client files (does not affect --justpack at the moment of writing)
# For example, when your hardware has 12 threads you can use specify 12 here since they are only used at server startup
resourceArchiveThreads = 12

[antiCheat]
# Enables server-side weapon checks
# For example, if a weapon is given via giveWeaponToPed native it won't be synced
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