Releases: khalidahmedshalabi/SAMPBulletproof
Releases · khalidahmedshalabi/SAMPBulletproof
Bulletproof v0.30
This is the version which was used in the euro cup. It's said, by several players, to be the most successful version as it pleases everyone.
- Brings back /style command as most of people wanted it.
- Brings back AttDef gamemode's round textdraw style as most of people love it.
- Adds a new lovely script: man of the match and man of the round.
- Improves server-sided HP & death system, it's much more consistent now.
- Fixes a major bug where dead players could still cause damage after death.
- TeK famous bases set is the default set now, check /loadbases to change it.
- Adds a new cmd: /gamespeed to adjust the flow of the game (e.g. round timer).
- Enables players to play freely without having to register a league account.
- Removes blood effect on player death.
- Removes several unused/useless scripts which crowded the gamemode.
- Brings back old aimbot check.
- Adds /acgetinfo cmd to get more valuable info about a player via AC api.
- Adds a new cmd /movecam to spectate players in round freely.
- Adds a stopwatch on round pauses, also count total pauses in a round.
- Replaces friendly damage message boxes with less distracting textdraws
- Makes players get re-added to round after relog without having to select from team selection menu (because that's a waste of time).
- Death camera and antimacros are disabled by default, see /config to enable them.
- Adds /skin command to change your skin while in lobby, DM or duel.
- Makes duelers not able to see each other on radar.
- General code optimization which cause a slight jump in performence.
- Removes body parts text from given/taken damage visual textdraws.
- Changes theme color to make it look more familiar to most of people.
- Improves league mode.
- Fixes a bug where players could use /shop although league mode was off.
- Database file is renamed from AAD.db to BulletproofDatabase.db
- Fixes a rare but annoying bug: you might be asked to register a league account even if you've already got one.
- Removes knife from gunmenu as it's rarely used.
- Players with the same admin level will not be able to kick/ban each other.
- Players will be re-added even if match mode is off.
- Slightly improves player's accuracy calculation.
- Fixes many minor bugs.
- Muted players will be able to send PM to only their teammates.
- Adds a new cmd /togglechat and tweaks /muteall.
- Won't send headshot messages in chat if players aren't in round
Bulletproof v0.20
This version mainly contains bug-fixes. So, basically, it's just v0.19 without any bugs.
- Adds: tip/help messages auto sender (works when round is paused).
- Fixes: CP text not appearing during base rounds: https://www.youtube.com/watch?v=miW5dqD9ExI
- Fixes: spawning/teleporting while in vehicle.
- Fixes: players were set to AFK mode even if they were already in AFK mode.
- Improves: /addme, /addall commands (better team balancing).
- Fixes team name round textdraws for different resolutions: https://www.youtube.com/watch?v=miW5dqD9ExI
- Fixes: player in class selection would get bugged on certain events (enabling match-mode).
- Small changes to improve gameplay slightly.
Bulletproof v0.19
This version completes v0.18 and makes sure the gamemode is prepared for the upcoming AC update.
- Adds new command
/playermarkers
to change the color of the player markers on your radar. - Adds radio system:
/radio
with a good collection of radio stations and an option to play your favorite radio. - Updates accheck filterscript.
- Anti sprint macro system won't kick anymore, it stops player from moving instead to avoid disturbance.
- Completely fixes: player who crashes during base-startup wouldn't get re-added properly.
- Adds automatic AFK system (useful for public servers).
- Adds
/addme
command (useful for public servers). - Adds automatic round starter system (toggle via /config) (useful for public servers).
- Minor optimization to improve performance.
- This version consumes less memory (not much though).
- Adds friendly-fire warning messages.
- Adds helpful intro textdraws.
- Improves /freecam system.
- Fixes a minor bug: directions in backup request messages were incorrect (reversed).
- Fixes gamemode compatibility with filterscripts which use dialogs.
- Improves base viewer: allows more angles of view before playing.
- Tweaks some round/match textdraws allowing for little more space on screen.
- Player connect and spawn process should feel a little bit smoother now.
- Fixes: gunmenu would get buggy/laggy after selecting a second weapon.
- Fixes: some client messages were cut off due to invalid length.
- Adds
/clearallaka
command to clear all player AKA logs. - Death camera tweaking: adds bloody screen and shaky camera.
- Fixes a minor bug with team skin setting in /config
- Removes the weird dash sign in round timer.
Bulletproof v0.18-bonus1
This is a bonus version release with a couple of changes. The gamemode version checker would not report your server as 'outdated' if you didn't update your server from v0.18 to this version. So, do not update to this version unless you need to.
- Adds automatic round starter system (toggle via /config).
- Fixes gamemode compatibility with filterscripts which address dialogs.
Bulletproof v0.18
This is a major update with vital changes which aim to make everyone satisfied and serve their different needs and styles.
- Adds a new filterscript
accheck.pwn
with 3 commands: /accheck, /noaccheck and /acchecklist. - Adds a new command
/loadbases
so you can play the bases you like. - Changes to gunmenu which mainly aim to quickness and comfort. Also moved melee weapons to a separate menu
/melee
. - Adds an option to skip death camera (by pressing LMB).
- Improves
/leaguestats
command. - Improves
/help
dialog and guiding in general. - Some hooking to reduce possible client crashes.
- Improves team backup requests and adds new features to.
- Improves duel system and simplifies
/duel
command syntax with optional parameters. - Improves database loading and fixes annoying bugs with GMX.
- Improves match live tracker (the thing which reports matches played on server to website).
- Improves version checker.
- Fixes an old bug: players who crashed during base-startup didn't get re-added properly to the round.
- Fixes and improves
/addall
command with a new option to add dead people or exclude them. - Fixes many minor bugs.
- General code optimization to improve performance.
- Deletes unused scripts and features to improve performance (such as /weaponstats cmd).
- Minor change: class/team selection camera views the server main spawn location.
Bulletproof v0.1-RC7
- Added a new filterscript on the occasion of Christmas: /xmas.
- Fixed a bug where players could use jetpack to stop CP capture and fly away.
- Changes to league shop prices.
- Changes to the value of points you get for killing players.
- Improved /addall cmd. It doesn't add dead players now. Also it makes sure teams are balanced
while adding players. - Fixed a bug regarding league live match/player tracker.
- Fixed a bug where referees could capture CP and leave the game bugged.
Bulletproof v0.1-RC6
This release is full of bug-fixes.
- Finally, fixed a major crash / freeze bug.
- Fix bug players exploited to escape round win/lose points.
- Fix frozen live matches tracker.
- Put a limit to team bars: 5 bars per team on screen.
- Fix minor bug with a few textdraws (#55).
- Change league shop prices (/shop to see new prices).
Bulletproof v0.1-RC5
- Fixed a major bug that occurred when there were quite many players connected (it's said to be around 30 or more).
Now the gamemode is capable of handling 50 players with ease. Moreover, you may request versions with increased limit if your server usually hosts more than 50 players. - Fixed a dangerous crash exploit in league commands.
- Added league live match & player tracker.
- Added new league cmd: /setcoleader.
- Dead bodies system is disabled by default (enable it via /config).
- Death camera system is now configurable (/config).
- HP bars system is now configurable.
- League shop could be toggled via /config as well.
- Removed change-name functions.
- Added "auto-assign" option on class selection menu.
- Losing a round costs you 100 points instead of 75.
- Player spawn from class selection should be smoother now.
Bulletproof v0.1-RC4
- A major league update. League mode was fully re-structured for the sake of extreme simplicity. You no longer need to wait in a webpage and run some special commands to play a league match. Just download the gamemode and start a match normally as you always do. Everything works silently in background now.
- Fixed duel bug that duelers could get stuck in duel arena after death.
- Fixed a bug with death messages (/deathdiss).
- Fixed a few minor bugs
Bulletproof v0.1-RC3
Core / vital changes
- Major changes in layout (Brought back most of old textdraws. Removed distracting large textdraws & sounds).
- Deleted some bases which were distasted by almost everyone. Adjusted CP position of a few bases as well.
- Players will no longer be able to get more than 2 bullet weapons in bases.
- Checkpoint-in-arena option is disabled by default now. You can enable it via /config.
- Antimacro system is also toggle-able via /config command.
- Changed default skins to 170 and 177 (ESL skins).
- General code optimization and better performence.
Features
- Added a group/team permission system (via /config) so you can lock/unlock certain teams. For example, you can lock Referee-team with a 'password' so nobody can spectate both teams at the same time. This should be useful during important CWs and tournaments.
- Added anti F8 abuse system which requires AC to work properly.
- Added option (in /config) to disable defenders from seeing attackers' vehicle blips on radar (requires AC).
- Fixed a bug that if you disabled a weapon via /gunmenumod command, players would still be able to pick it from gunmenu in Arena mode.
- Added league-server option (in /config or just /league) to make players able to start league matches without having admin power, they just need to type /ready.
- Replaced old class/team selection with a better & quicker dialog-style one.
- Added a gun-on-head system.