The GDX Particle Editor is now the official particle editor for libGDX. These are the goals of the project:
- Target all desktop platforms including M1 Macs.
- Disallow any use of Swing, AWT, or similar toolkits. GDX Particle Editor is solely a Scene2D.UI project.
- Improve the workflow and interface for maximum efficiency and attractiveness.
- Export libGDX compatible particle effects. Extra features requiring a separate runtime library will not be supported.
- Include all features available in the original Particle Editor.
- Download the latest release from here: releases
- Ensure you have at least JDK 11 installed on your system: download
- Run the jar file:
java -jar gdx-particle-editor.jar
Please read the wiki to learn about creating particle effects and running GDX Particle Editor.
This project is maintained by Raymond "Raeleus" Buckley.
- You may create an issue in GitHub if you encountered a crash or have a feature request. Please include a crash log. This is typically found in the user path ex.
C:\Users\<User Folder>\.gdxparticleeditor\
- See CHANGES and KNOWN_ISSUES for more details on development
- Please target the
dev
branch for all PR's