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make mesechest more reliable #35

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Apr 30, 2024
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15 changes: 1 addition & 14 deletions .luacheckrc
Original file line number Diff line number Diff line change
@@ -1,22 +1,9 @@
read_globals = {
-- Defined by Minetest
"vector", "PseudoRandom", "VoxelArea", "table",
"minetest", "vector", "PseudoRandom", "VoxelArea", "table",

-- Mods
"digiline", "default", "creative",

-- Required for the mesechest registration
minetest = {
fields = {
register_lbm = {read_only = false},
register_node = {read_only = false},
registered_on_player_receive_fields = {
read_only = false,
other_fields = true,
},
},
other_fields = true
}
}
globals = {"moremesecons", "mesecon"}
ignore = {"212", "631", "422", "432"}
106 changes: 51 additions & 55 deletions moremesecons_mesechest/init.lua
Original file line number Diff line number Diff line change
Expand Up @@ -8,59 +8,8 @@ local function mesechest_get_output_rules(node)
return rules
end


local open_chests = {}

-- Override minetest.register_node so it adds a prefix ":"
local old_minetest_register_node = minetest.register_node
minetest.register_node = function(name, def)
local old_on_metadata_inventory_put = def.on_metadata_inventory_put
local old_on_metadata_inventory_take = def.on_metadata_inventory_take
local old_on_rightclick = def.on_rightclick

def.on_metadata_inventory_put = function(pos, ...)
old_on_metadata_inventory_put(pos, ...)
mesecon.receptor_on(pos, {mesechest_get_output_rules(minetest.get_node(pos))[2]})
minetest.after(1, function(pos)
mesecon.receptor_off(pos, {mesechest_get_output_rules(minetest.get_node(pos))[2]})
end, pos)
end
def.on_metadata_inventory_take = function(pos, ...)
old_on_metadata_inventory_take(pos, ...)
mesecon.receptor_on(pos, {mesechest_get_output_rules(minetest.get_node(pos))[3]})
minetest.after(1, function(pos)
mesecon.receptor_off(pos, {mesechest_get_output_rules(minetest.get_node(pos))[3]})
end, pos)
end
def.on_rightclick = function(pos, node, clicker, ...)
if old_on_rightclick(pos, node, clicker, ...) == nil then
mesecon.receptor_on(pos, {mesechest_get_output_rules(node)[1]})
open_chests[clicker:get_player_name()] = pos
end
end

old_minetest_register_node(":"..name, def)
end
local old_minetest_register_lbm = minetest.register_lbm
minetest.register_lbm = function() end

-- Get the on_player_receive_fields function. That's a huge hack
for i, f in ipairs(minetest.registered_on_player_receive_fields) do
local serialized = minetest.serialize(f)
if string.find(serialized, "default:chest") then
minetest.registered_on_player_receive_fields[i] = function(player, formname, fields)
if f(player, formname, fields) == true then
local pn = player:get_player_name()
if open_chests[pn] then
mesecon.receptor_off(open_chests[pn], {mesechest_get_output_rules(minetest.get_node(open_chests[pn]))[1]})
open_chests[pn] = nil
end
end
end
break
end
end

-- default.chest.register_chest() doesn't allow to register most of the callbacks we need
-- we have to override the chest node we registered again
default.chest.register_chest("moremesecons_mesechest:mesechest", {
description = "Mese Chest",
tiles = {
Expand Down Expand Up @@ -104,8 +53,55 @@ default.chest.register_chest("moremesecons_mesechest:mesechest_locked", {
}
})

minetest.register_node = old_minetest_register_node
minetest.register_lbm = old_minetest_register_lbm
local moremesecons_chests = {}

for _, chest in ipairs({"moremesecons_mesechest:mesechest", "moremesecons_mesechest:mesechest_locked",
"moremesecons_mesechest:mesechest_open", "moremesecons_mesechest:mesechest_locked_open"}) do
local old_def = minetest.registered_nodes[chest]

local old_on_metadata_inventory_put = old_def.on_metadata_inventory_put
local old_on_metadata_inventory_take = old_def.on_metadata_inventory_take
local old_on_rightclick = old_def.on_rightclick

local override = {}
override.on_metadata_inventory_put = function(pos, ...)
old_on_metadata_inventory_put(pos, ...)
mesecon.receptor_on(pos, {mesechest_get_output_rules(minetest.get_node(pos))[2]})
minetest.after(1, function(pos)
mesecon.receptor_off(pos, {mesechest_get_output_rules(minetest.get_node(pos))[2]})
end, pos)
end
override.on_metadata_inventory_take = function(pos, ...)
old_on_metadata_inventory_take(pos, ...)
mesecon.receptor_on(pos, {mesechest_get_output_rules(minetest.get_node(pos))[3]})
minetest.after(1, function(pos)
mesecon.receptor_off(pos, {mesechest_get_output_rules(minetest.get_node(pos))[3]})
end, pos)
end
override.on_rightclick = function(pos, node, clicker, ...)
if old_on_rightclick(pos, node, clicker, ...) == nil then
mesecon.receptor_on(pos, {mesechest_get_output_rules(node)[1]})
end
end

minetest.override_item(chest, override)
moremesecons_chests[chest] = true
end

-- if the chest is getting closed, turn the signal off
-- luacheck: ignore 122
local old_lid_close = default.chest.chest_lid_close
function default.chest.chest_lid_close(pn)
local pos = default.chest.open_chests[pn].pos
-- old_lid_close will return true if the chest won't be closed
if old_lid_close(pn) then
return true
end
local node = minetest.get_node(pos)
if moremesecons_chests[node.name] then
mesecon.receptor_off(pos, {mesechest_get_output_rules(node)[1]})
end
end

minetest.register_craft({
output = "moremesecons_mesechest:mesechest",
Expand Down