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Rename EvosMovesPointerTable to EvosAttacksPointers to sync with pokecrystal #315 #359
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Good idea, thanks! |
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I have updated my PR to take in consideration your suggestion @Rangi42 :) |
data/pokemon/evos_attacks.asm
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EvosMovesPointerTable: | ||
table_width 2, EvosMovesPointerTable | ||
EvosAttacksPointers: | ||
table_width 2, EvosAttacksPointers | ||
dw RhydonEvosMoves |
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The problem now is that the rest of this file continues to use "EvosMoves" (RhydonEvosMoves
etc).
engine/menus/party_menu.asm
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@@ -122,15 +122,15 @@ RedrawPartyMenu_:: | |||
ld c, a | |||
add hl, bc | |||
ld de, wEvosMoves |
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and wEvosMoves
as well
Sorry for being contrarian (again), but I argue that pokecrystal should be updated to match pokered in this case. Both repos already primarily use "move" (data/moves/ etc) over "attack" to refer to pokemon moves. The mainline games do as well (move relearner, move deleter, etc). |
I can update pokecrystal instead of pokered if you prefer My wish is to contribute according to your recommendations, it is not a concern to rectify my PRs |
We can wait for @Rangi42 to chime in too, in case she feels strongly one way or the other. |
This is a good point. One thing is that we have |
Hmm good point also. Swapping out those names might cause some confusion but probably worth it imo. Those suggested names are much better. |
Reusing an old name is gratuitously unfriendly and discourages people from updating their repos. |
Yeah that's fair. I think |
…ze with pokecrystal
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@kqesar Thanks for getting this synchronization started. I'm closing this PR since we decided to go the other way and use "moves" instead of "attacks" in all four repos (except for keeping |
This PR have for goal to sync the name of pointer for evo attacks like pokecrystal.
Related to the issue #315