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Merge pull request #258 from pwatson100/V11-plus
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BBW Updates
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pwatson100 authored Jan 13, 2024
2 parents 252c169 + 1700b69 commit e9921b7
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2,117 changes: 1,127 additions & 990 deletions Mother Instructions/Mother Instructions EN.html

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27 changes: 26 additions & 1 deletion Release_Notes.txt
Original file line number Diff line number Diff line change
Expand Up @@ -529,4 +529,29 @@ Corrected warning messages with respect to euclidianDistances
Version 3.1.6
More work to correct stuck ActiveEffects (Radiation) in V11.
Added scrollable containers for Talents and Agendas (preserves sheet formatting).
Updates for the new Token-Action-HUD-Alien module (Token-Action-HUD-Core required).
Updates for the new Token-Action-HUD-Alien module (Token-Action-HUD-Core required).

Version 3.1.7
Added Wildcatter and Entertainer archetypes from BBW.
Added System sheet for BBW
Added Colony sheet for BBW along with a new item for adding Colony Initiatives. Drag and drop onto the sheet. Modifiers are automatically added to the development total.
The Colony sheet has pop-up boxes to show the modifier totals for the key stats and Development total.

On rolling a Facehugger the system will automatically make a panic roll for the player.
This can be turned off by the GM, in the Alien PRG configuration by unchecking "Automatically Roll Panic"

Depending on the result Panic rolls will now:
1. Increment/Decrement the panicking actors stress.
2. Create an item to impose the modification (-2 Agility or -2 All Skills for Space Combat Panic Roll).
3. Add text to the chat for rolls >=10 saying that the action has failed.
When panic is removed the -2 Agility/-2 All Skills modification items are automatically deleted.

Critical Injuries are now created with any PC's Skill modifiers applied to the item.

Added a Swap Initiative option to the Combat tracker to allow the GM to swap player initiative.

Bug Fixes:
Fixed issue with Critical Injury #31 that was applying -2 modifiers rather than -1 modifiers.
Fixed issue on Vehicles and Starships where Android crew could not fire weapons or make piloting/comtech rolls.
Fixed issue will supply rolls not working when the mouse keys are switched.
Panic on Ship rolls now use the correct table "Space Combat Panic Roll".
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