Skip to content

Godot verison add colour palette switcher #11

Godot verison add colour palette switcher

Godot verison add colour palette switcher #11

Triggered via push January 20, 2024 21:05
Status Success
Total duration 2m 30s
Artifacts

pages.yml

on: push
Deploy Github Pages
2m 21s
Deploy Github Pages
Fit to window
Zoom out
Zoom in

Annotations

10 warnings
Deploy Github Pages
The following actions uses node12 which is deprecated and will be forced to run on node16: JamesIves/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Deploy Github Pages: Gameboy/hardware/gpu/TileSpan.cs#L42
The field 'TileSpan.DarkGrey' is assigned but its value is never used
Deploy Github Pages: Gameboy/hardware/gpu/TileSpan.cs#L41
The field 'TileSpan.LightGrey' is assigned but its value is never used
Deploy Github Pages: Gameboy/hardware/gpu/TileSpan.cs#L40
The field 'TileSpan.White' is assigned but its value is never used
Deploy Github Pages: Gameboy/hardware/game/controller/NoMbc.cs#L14
The field 'NoMbc.usedOptionalRam' is assigned but its value is never used
Deploy Github Pages: Gameboy/hardware/gpu/TileSpan.cs#L40
The field 'TileSpan.White' is assigned but its value is never used
Deploy Github Pages: Gameboy/hardware/game/controller/NoMbc.cs#L14
The field 'NoMbc.usedOptionalRam' is assigned but its value is never used
Deploy Github Pages: Gameboy/hardware/gpu/TileSpan.cs#L41
The field 'TileSpan.LightGrey' is assigned but its value is never used
Deploy Github Pages: Gameboy/hardware/gpu/TileSpan.cs#L42
The field 'TileSpan.DarkGrey' is assigned but its value is never used
Deploy Github Pages
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/