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qkmaxware committed Jul 16, 2020
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Expand Up @@ -96,22 +96,22 @@ The subdivide modifier creates a new mesh in which each triangle has be sub-divi
Boolean operations are a set of operations common in the field of computer aided design. There are several different modifier which are capable of performing boolean operations.

#### Union
the union modifier combines non-overlapping polygons from two operations into a new geometry. Besides being offered as a modifier, this operations can also be done with the `Union` method of the `Mesh` class, or by using the overloaded `+` operation.
the union modifier combines non-overlapping polygons from two geometry into a new geometry. Besides being offered as a modifier, this operation can also be done with the `Union` method of the `Mesh` class, or by using the overloaded `+` operation.

<div style="text-align: center">
<img width="256" src="/Geometry/img/BooleanUnion.png"/>
</div>

#### Difference
the difference modifier is used to cut geometry out of a mesh where it overlaps with another geometry. Besides being offered as a modifier, this operations can also be done using the `Difference` method of the `Mesh` class, or by using the overloaded `-` operation.
the difference modifier is used to cut geometry out of a mesh where it overlaps with another geometry. Besides being offered as a modifier, this operation can also be done using the `Difference` method of the `Mesh` class, or by using the overloaded `-` operation.

<div style="text-align: center">
<img width="256" src="/Geometry/img/BooleanDifference.png"/>
</div>


#### Intersection
The intersection modifier is used to save only the parts of a geometry where they overlaps with another geometry. Besides being offered as a modifier, this operations can also be done using the `Intersection` method of the `Mesh` class, or by using the overloaded `&` operation.
The intersection modifier is used to save only the parts of a geometry where they overlaps with another geometry. Besides being offered as a modifier, this operation can also be done using the `Intersection` method of the `Mesh` class, or by using the overloaded `&` operation.

<div style="text-align: center">
<img width="256" src="/Geometry/img/BooleanIntersection.png"/>
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