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Bump flame_svg from 1.8.3 to 1.9.0 #70

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@dependabot dependabot bot commented on behalf of github Feb 12, 2024

Bumps flame_svg from 1.8.3 to 1.9.0.

Release notes

Sourced from flame_svg's releases.

v1.9.0

1.9.0

  • REFACTOR: Enable DCM linting (#2667). (27a8fd61)
  • REFACTOR: Fix lint issues across the codebase - Part 2 (#2677). (10e4109c)
  • FIX: Prevent onRemove/onDetach being called for initial Gesture Detector addition (#2653). (d1721464)
  • FIX: Use root game for gestures (#2756). (f5d0cb38)
  • FIX: Add possibility to remove a child and add it to the same parent (#2755). (285d31ab)
  • FIX: Adding scale parameter to RectangleComponent constructors (#2730). (173908d9)
  • FIX: Set CameraComponent.priority to max (#2732). (820ece1c)
  • FIX: Change to FilterQuality.medium instead of high (#2733). (fc19890c)
  • FIX: Avoid creating new Vector2 in globalToLocal and localToGlobal (#2727). (9fb3bf8d)
  • FIX: Ambiguation is not needed in render box anymore (#2711). (b3d78f58)
  • FIX: HasGameReference should default to FlameGame (#2710). (93dcb3a1)
  • FIX: Make debugCoordinatesPrecision into a variable instead of a getter (#2713). (9918c051)
  • FIX: Absolute angle takes into account BodyComponent ancestors too (#2678). (75aee767)
  • FEAT: SpawnComponent (#2709). (83f5ea45)
  • FEAT: Add globalToLocal and localToGlobal methods to viewport, viewfinder and camera (#2720). (00185a3b)
  • FEAT: Add HoverCallbacks (#2706). (d460b846)
  • FEAT: Add onDispose to game.dart called from game_widget.dart (#2659). (2f44e483)
  • FEAT(flame): Add helper methods to create frame data on SpriteSheet (#2754). (47722199)
  • FEAT: Implement Snapshot mixin on PositionComponent (#2695). (c1ee24a2)
  • FEAT: Add TextElementComponent (#2694). (10fb65f6)
  • FEAT: Component visibility (HasVisibility mixin) (#2681). (76405daf)
  • FEAT: Add HasWorldReference mixin (#2746). (9105411d)
  • FEAT: Add pause and isPaused to SpriteAnimationTicker (#2660). (37271f5c)
  • DOCS: Improve documentation around SpriteFontTextFormatter (#2661). (8401c569)
  • DOCS: Improved spellchecking (#2722). (2f973abe)
  • DOCS: Enable CSpell on tests (#2723). (e051298c)
  • DOCS: Improve comments and documentation for text-rendering Nodes (#2662). (96978e24)
  • DOCS: Fix examples for v1.9.0 (#2757). (152fbb61)
  • BREAKING REFACTOR: Rename (Text) Elements, Nodes and Styles for clarity, add docs (#2700). (4b420b79)
  • BREAKING REFACTOR: Extract TextRendererFactory (#2680). (eeb6749f)
  • BREAKING REFACTOR: Make TextElement more usable on its own (#2679). (1a64443c)
  • BREAKING REFACTOR: Simplify text rendering pipeline (#2663). (34f69b95)
  • BREAKING REFACTOR: Kill TextRenderer, Long Live TextRenderer (#2683). (a1cb9a06)
  • BREAKING FIX: Update should be called before render in first tick (#2714). (51932c09)
  • BREAKING FEAT: Move Forge2DGame to use CameraComponent (#2728). (7a3d5126)
  • BREAKING FEAT: Pause game when backgrounded (#2642). (521e56b6)
  • BREAKING FEAT: Add CameraComponent to FlameGame (#2740). (7c2f4000)
Changelog

Sourced from flame_svg's changelog.

flame_svg - v1.9.0

2024-02-07

Changes


Packages with breaking changes:

Packages with other changes:

Packages with dependency updates only:

Packages listed below depend on other packages in this workspace that have had changes. Their versions have been incremented to bump the minimum dependency versions of the packages they depend upon in this project.

  • flame_oxygen - v0.1.9+8
  • flame_tiled - v1.18.4
  • flame_fire_atlas - v1.4.8
  • flame_audio - v2.1.8
  • flame_spine - v0.1.1+10
  • flame_bloc - v1.10.10
  • flame_rive - v1.9.11
  • flame_lottie - v0.3.0+8
  • flame_markdown - v0.1.1+8
  • flame_forge2d - v0.16.0+5
  • flame_svg - v1.8.10

... (truncated)

Commits
  • d78f7f8 chore(release): Publish flame_svg v1.9.0 (#3033)
  • b0cafb2 feat: Add loadFromString to Svg class (#3030)
  • 1d020a5 refactor: Fix unrelated types reported by DCM (#3023)
  • abca337 chore(release): Publish Flame v1.15.0 (#3022)
  • 5d3be31 refactor: Minimize Vector2 creation in IsometricTileMapComponent (#3018)
  • e27818d fix: Set margins of JoystickComponent properly (#3019)
  • 2fd84c8 feat!: Update flame_noise to use latest version of fast_noise (#3015)
  • 343bdca chore: Fix warnings and lint issues across the codebase (#3017)
  • 982f226 refactor: Update flame_texturepacker's file structure (#3014)
  • 23cf8b9 fix: Properly update sprites in SpriteButtonComponent (#3013)
  • Additional commits viewable in compare view

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Bumps [flame_svg](https://github.com/flame-engine/flame/tree/main/packages) from 1.8.3 to 1.9.0.
- [Release notes](https://github.com/flame-engine/flame/releases)
- [Changelog](https://github.com/flame-engine/flame/blob/main/CHANGELOG.md)
- [Commits](https://github.com/flame-engine/flame/commits/flame_svg-v1.9.0/packages)

---
updated-dependencies:
- dependency-name: flame_svg
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added dart Pull requests that update Dart code dependencies Pull requests that update a dependency file labels Feb 12, 2024
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dependabot bot commented on behalf of github Feb 19, 2024

Superseded by #71.

@dependabot dependabot bot closed this Feb 19, 2024
@dependabot dependabot bot deleted the dependabot/pub/flame_svg-1.9.0 branch February 19, 2024 10:17
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