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Releases: tinywars/tinywars-online

v1.0.0

11 Feb 15:05
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  • Fixed docs and release workflow
  • Feature: Show tooltip with player controls (#99)
  • Make in-game texts use Pixel-Art font (#98)
  • Feature: Win condition and scoreboard screen (#97)
  • Feature: Game field size and number of rocks is based on player count (#86)
  • Fixed spawn positions being always the same on the start of the round (#92)
  • Fixed title of network lobby saying "Local game" (#93)
  • Feature: Add star sky background to the game (#94)

v0.8.6

20 Dec 17:53
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  • Feature: Players can change their names in netgame (#85)
  • Feature: Invert steer on reverse works in netgame (#84)
  • Feature: Show profiler in game (#82)
  • Add docs on dev network setup
  • Fix AI not working at 30FPS (#81)

v0.8.5

11 Dec 17:30
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  • Run at 60 FPS again

v0.8.4

11 Dec 17:20
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  • Actually run at 30 fps

v0.8.3

11 Dec 17:08
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  • Run at 30 FPS
  • Fix frontend env vars

v0.8.2

11 Dec 15:29
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  • Fix backend url from frontend

v0.8.1

11 Dec 14:44
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  • Fix release workflow

v0.8.0

11 Dec 14:38
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  • Serve frontend from backend (#79)
  • Use npm workspaces (#78)

v0.7.0

09 Dec 22:14
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  • Fix version script
  • Specify Node version
  • Feature: Main Menu UI (#75)
  • Move effects when appropriate (#73)
  • Feature: Projectiles get faster and bigger as the game goes on (#74)
  • Feature: MVP of online game (local network only) (#69)

v0.6.0

18 Aug 19:08
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  • Improvement: Obstacles and Players are rendered twice if wrapped around the screen (#68)
  • Feature: Explosion animations and minor fixes (#67)