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Pull requests list

Add core Error to InvalidDirectionError
#17820 opened Feb 12, 2025 by shafferchance Loading…
Switch bins from parallel key/value arrays to IndexMaps. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17819 opened Feb 12, 2025 by pcwalton Loading…
Retain skins from frame to frame. A-Animation Make things move and change over time A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17818 opened Feb 12, 2025 by pcwalton Loading… 0.16
Add TypeRegistry::register_by_val A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17817 opened Feb 12, 2025 by NyxAlexandra Loading…
implement par_iter_many and par_iter_many_unique A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17815 opened Feb 12, 2025 by Victoronz Loading…
Resolved UI hierarchy A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#17814 opened Feb 12, 2025 by ickshonpe Draft
Split PointerId into distinct id and PointerKind fields A-Picking Pointing at and selecting objects of all sorts C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17808 opened Feb 11, 2025 by alice-i-cecile Loading…
Remove BlitPlugin and introduce TextureBlitter A-Rendering Drawing game state to the screen S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#17807 opened Feb 11, 2025 by IceSentry Loading…
Add ComponentId-taking functions to Entity{Ref,Mut}Except to mirror FilteredEntity{Ref,Mut} A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#17800 opened Feb 11, 2025 by anlumo Loading…
Text picking A-Picking Pointing at and selecting objects of all sorts A-Text Rendering and layout for characters C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#17775 opened Feb 10, 2025 by bytemunch Draft
2
4
Assert a minimum thread count for TaskPoolOptions A-Tasks Tools for parallel and async work C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#17771 opened Feb 10, 2025 by jmskov Loading…
Add an example demonstrating how to use default query filtering and entity cloning to create a prefab system A-ECS Entities, components, systems, and events C-Examples An addition or correction to our examples S-Blocked This cannot move forward until something else changes S-Needs-Help The author needs help finishing this PR. X-Controversial There is active debate or serious implications around merging this PR
#17769 opened Feb 10, 2025 by alice-i-cecile Draft
6 tasks
Meshlet texture atomics A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#17765 opened Feb 10, 2025 by JMS55 Loading… 0.16
Build batches across phases in parallel. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17764 opened Feb 10, 2025 by pcwalton Loading…
feat(ecs): add Assume and Unpack traits for Result conversion A-ECS Entities, components, systems, and events A-Utils Utility functions and types C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#17739 opened Feb 8, 2025 by JeanMertz Loading… 0.16
Replace !Send resources with thread_local! A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#17730 opened Feb 7, 2025 by joshua-holmes Draft
Fix cloning entities with multiple linked_spawn relationships A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#17726 opened Feb 7, 2025 by eugineerd Loading… 0.16
feat(log): support customizing default log formatting A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17722 opened Feb 7, 2025 by JeanMertz Loading…
Fix motion vector computation after #17688. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior P-Regression Functionality that used to work but no longer does. Add a test for this! S-Blocked This cannot move forward until something else changes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17717 opened Feb 7, 2025 by pcwalton Loading… 0.16
DRAFT: no_std support for bevy and bevy_internal A-Cross-Cutting Impacts the entire engine C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes O-Embedded Weird hardware and no_std platforms S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#17715 opened Feb 7, 2025 by bushrat011899 Draft
deprecated generate_view_layouts in favor of layout_entries (#17537) A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17714 opened Feb 7, 2025 by Utope Loading…
feat(mobile): unify build settings and plugin logic for mobile and desktop A-App Bevy apps and plugins C-Docs An addition or correction to our documentation C-Usability A targeted quality-of-life change that makes Bevy easier to use O-Android Specific to the Android mobile operating system O-iOS Specific to the iOS mobile operating system S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17705 opened Feb 6, 2025 by devxpain Loading…
Generalized and atomic staging utils A-Utils Utility functions and types C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17701 opened Feb 6, 2025 by ElliottjPierce Loading…
Shorten the 'world lifetime returned from QueryLens::query(). A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide P-Unsound A bug that results in undefined compiler behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17694 opened Feb 5, 2025 by chescock Loading…
Primitive 3d custom tangents A-Math Fundamental domain-agnostic mathematical operations C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Blocked This cannot move forward until something else changes
#17691 opened Feb 5, 2025 by hukasu Draft
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