0.8.0
Pre-release
Pre-release
Added
- Added new step type
Die and Spirit Res
which instruct players to die and use spirit resurrection service. - Added new step type
Travel to Zone
which instruct players to reach a specific zone, regardless of map coordinates. - Added new step type
Train Spells
which instruct players to learn specific spells. - Added new step type
Learn Cooking
,Learn First Aid
andLearn Fishing
which instruct players to learn secondary professions. - Added new per step option to specify required race or class. Useful for non-quest related steps that should be only completed by some race or class.
- Added
Hardcode Mode
option to hideDie and Spirit Res
steps. - When creating
Go to Coordinates
orTravel to Zone
steps, editor will automatically fill in your current map coordinates when possible. - Steps
Complete Quest
now support quests not in quest log. For example, quest Look to the Stars (174) can be "completed" while in town, before the player accept the quest. - Journeyman will now remember when you learn a new taxi node.
- New characters will start with known taxi nodes as expected.
- Steps can be marked as completed by using alt+click on them. Eventually I will add a checkbox that you can click to mark a step as completed.
- Step notes can now contain any kind of short links for npcs, items, spells, zones and quests. Those short links will be replaced by text or hyperlinks upon display.
- Reach level steps will now show the number of kills required to complete, based on the last earned combat xp gained.
Fixed
- Waypoint arrows will now use different clear distance based on step types.
- Waypoint will now properly update when taking flight path.
- Steps will now always show regardless if you have the quest or not, until they become the current step. This makes optional quests acquired from NPC item drops show up in the step list, until you get to that step, then will either stay or hide if you are on the quest.
- Steps that cannot be completed because you don't have the required race or class will not longer appear randomly.
- Steps with a level requirement will no longer show up as doable.
- Location updates will now only happen for the current step. Future steps that require to be at a specific location will not complete until these steps become current.
- Fixed some wrong locations returned by internal methods when faction is unfriendly.
- Fixed some wrong locations returned when they need to be on same continent.
- Fixed portal trainer locations.
- Fixed using ctrl+click on completed steps that would not properly set the waypoint arrow, in case you want to go back.
- Update window when changing zone.
- Several optimizations for performance.
- Fixed several exceptions.