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using Microsoft.VisualStudio.TestTools.UnitTesting; | ||
using System; | ||
using Qkmaxware.Geometry; | ||
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namespace Qkmaxware.Testing { | ||
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[TestClass] | ||
public class QuatTest { | ||
[TestMethod] | ||
public void TestConstructor() { | ||
var q = new Quat(1, 2, 3, 4); | ||
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Assert.AreEqual(1, q.X); | ||
Assert.AreEqual(2, q.Y); | ||
Assert.AreEqual(3, q.Z); | ||
Assert.AreEqual(4, q.W); | ||
} | ||
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[TestMethod] | ||
public void TestEquals() { | ||
var a = new Quat(4, 3, 2, 1); | ||
var b = new Quat(4, 3, 2, 1); | ||
var c = new Quat(2, 3, 4, 1); | ||
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Assert.AreEqual(true, a.Equals(b)); | ||
Assert.AreEqual(false, a.Equals(c)); | ||
} | ||
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[TestMethod] | ||
public void TestLength() { | ||
var vec = new Quat(4, 3, 2, 1); | ||
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Assert.AreEqual(30, vec.SqrLength); | ||
Assert.AreEqual(Math.Sqrt(30), vec.Length); | ||
} | ||
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[TestMethod] | ||
public void TestUnit() { | ||
var unit = new Quat(1, 0, 0, 0); | ||
var vec = new Quat(4, 0, 0, 0); | ||
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Assert.AreEqual(16, vec.SqrLength); | ||
Assert.AreEqual(unit, vec.Normalized); | ||
} | ||
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[TestMethod] | ||
public void TestFlipped() { | ||
var vec = new Quat(4, -2, 0, -1); | ||
var f = vec.Flipped; | ||
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Assert.AreEqual(-4, f.X); | ||
Assert.AreEqual(2, f.Y); | ||
Assert.AreEqual(0, f.Z); | ||
Assert.AreEqual(1, f.W); | ||
} | ||
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[TestMethod] | ||
public void TestAbs() { | ||
var vec = new Quat(4, -2, 0, -1); | ||
var a = vec.Abs; | ||
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Assert.AreEqual(4, a.X); | ||
Assert.AreEqual(2, a.Y); | ||
Assert.AreEqual(0, a.Z); | ||
Assert.AreEqual(1, a.W); | ||
} | ||
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[TestMethod] | ||
public void TestLerp() { | ||
Quat a = new Quat(1,1,1,1); | ||
Quat b = new Quat(2,2,2,2); | ||
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Quat l1 = Quat.Lerp(a,b, 0); | ||
Quat l2 = Quat.Lerp(a,b, 1); | ||
Quat l3 = Quat.Lerp(a,b, 0.5); | ||
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Assert.AreEqual(a, l1); | ||
Assert.AreEqual(b, l2); | ||
Assert.AreEqual(new Quat(1.5,1.5,1.5,1.5), l3); | ||
} | ||
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[TestMethod] | ||
public void TestAdd() { | ||
Quat a = new Quat(1, 2, 3, 4); | ||
Quat b = new Quat(3, 2, 1, 4); | ||
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Quat r = a + b; | ||
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Assert.AreEqual(4, r.X); | ||
Assert.AreEqual(4, r.Y); | ||
Assert.AreEqual(4, r.Z); | ||
Assert.AreEqual(8, r.W); | ||
} | ||
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[TestMethod] | ||
public void TestSub() { | ||
Quat a = new Quat(1, 2, 3, 4); | ||
Quat b = new Quat(3, 2, 1, 4); | ||
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Quat r = a - b; | ||
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Assert.AreEqual(-2, r.X); | ||
Assert.AreEqual(0, r.Y); | ||
Assert.AreEqual(2, r.Z); | ||
Assert.AreEqual(0, r.W); | ||
} | ||
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[TestMethod] | ||
public void TestNegate() { | ||
Quat a = new Quat(1, 2, 3, 4); | ||
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Assert.AreEqual(a.Flipped, -a); | ||
} | ||
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[TestMethod] | ||
public void TestScale() { | ||
Quat a = new Quat(1, 2, 4, 6); | ||
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Quat b = 2 * a; | ||
Quat c = a * 3; | ||
Quat d = a / 2; | ||
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Assert.AreEqual(2, b.X); | ||
Assert.AreEqual(4, b.Y); | ||
Assert.AreEqual(8, b.Z); | ||
Assert.AreEqual(12, b.W); | ||
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Assert.AreEqual(3, c.X); | ||
Assert.AreEqual(6, c.Y); | ||
Assert.AreEqual(12, c.Z); | ||
Assert.AreEqual(18, c.W); | ||
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Assert.AreEqual(0.5, d.X); | ||
Assert.AreEqual(1, d.Y); | ||
Assert.AreEqual(2, d.Z); | ||
Assert.AreEqual(3, d.W); | ||
} | ||
} | ||
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} |
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