Releases: pwatson100/alienrpg
Language updates and bug fixes.
What's Changed
- Adds PL translation by @lukaszlenart in #283
- PL: Updates typos and re-phrases some sentences by @lukaszlenart in #294
- Bump nanoid from 3.3.7 to 3.3.8 by @dependabot in #296
- Improved french translation by @Argann in #297
- Post v12 updated by @pwatson100 in #309
New Contributors
- @lukaszlenart made their first contribution in #283
- @Argann made their first contribution in #297
Full Changelog: 3.2.1...3.2.2
Corrected bug with Panic autoroll not working.
What's Changed
- Corrected bug with Panic autoroll not working. by @pwatson100 in #281
Full Changelog: 3.2.0...3.2.1
FVTT V12 Release
THIS VERSION WILL ONLY WORK IN FVTT V12 AND UPWARDS
What's Changed
- FVTT V12 updates and Foudry CLI creation. by @pwatson100 in #269
- Updated to auto create DB files by @pwatson100 in #270
- Journal updates by @pwatson100 in #271
- Bump braces and gulp by @dependabot in #273
- Revert "Combat tracker improvement and general bug fixes (Final V11 release)" by @pwatson100 in #274
- Revert "Revert "Combat tracker improvement and general bug fixes (Final V11 release)"" by @pwatson100 in #275
- V12 by @pwatson100 in #279
Full Changelog: 3.1.8...3.2.0
Combat tracker improvement and general bug fixes (Final V11 release)
This will be the final relaase for FVTT V11
If an actor token is hidden when added to the combat tracker it will no longer produce a chat message (for player or GM) when the initiative is rolled.
Bug Fixes:
Corrected issues with the Colony and Planet sheets not rendering when the CRT UI is activated.
Fixed issue where the Journal font colour configuration which was not working.
Fixed issue with token images for Territories, Colony Sheet and Colony Planet actors.
Corrected issue on the CRT Synthetic sheet where the edit button was not showing on the Description tab.
Corrected layout issue on the Synthetic sheet where Overwatch and Radiation were overlapping.
BBW Updates and bug fixes
Added Wildcatter and Entertainer archetypes from BBW.
Added System sheet for BBW
Added Colony sheet for BBW along with a new item for adding Colony Initiatives. Drag and drop onto the sheet. Modifiers are automatically added to the development total.
The Colony sheet has pop-up boxes to show the modifier totals for the key stats and Development total.
On rolling a Facehugger the system will automatically make a panic roll for the player.
This can be turned off by the GM, in the Alien PRG configuration by unchecking "Automatically Roll Panic"
Depending on the result Panic rolls will now:
- Increment/Decrement the panicking actors stress.
- Create an item to impose the modification (-2 Agility or -2 All Skills for Space Combat Panic Roll).
- Add text to the chat for rolls >=10 saying that the action has failed.
When panic is removed the -2 Agility/-2 All Skills modification items are automatically deleted.
Critical Injuries are now created with any PC's Skill modifiers applied to the item.
Added a Swap Initiative option to the Combat tracker to allow the GM to swap player initiative.
Bug Fixes:
Fixed issue with Critical Injury #31 that was applying -2 modifiers rather than -1 modifiers.
Fixed issue on Vehicles and Starships where Android crew could not fire weapons or make piloting/comtech rolls.
Fixed issue will supply rolls not working when the mouse keys are switched.
Panic on Ship rolls now use the correct table "Space Combat Panic Roll".
ActiveEffects debugging and Token Action HUD updates
More work to correct stuck ActiveEffects (Radiation) in V11.
Added scrollable containers for Talents and Agendas (preserves sheet formatting).
Updates for the new Token-Action-HUD-Alien module (Token-Action-HUD-Core required).
Corrected bug in the Vehicle sheet when making Piloting rolls.
Corrected bug in the Vehicle sheet when making Piloting rolls.
Corrected warning messages with respect to euclidianDistances
bug with conditions when not using English language Issue
Corrected bug with conditions that occurred when using languages other than English.
New features and code refactoring
Minor & Major component damage on a ship now add a condition icon to the token.
Right click on the Minor/Major component damage icon to manually roll to add selected component damage.
Spaceship damage dots automatically resize based on the ships "Hull" value.
Reducing radiation now makes permanent radiation checks. On a facehugger permanent radiation will be added from the right side.
This can ONLY be removed by the GM (see MO/TH/ER Instructions).
Corrected issue with character critical injuries creation as the Fatal box was not being checked.
They also now show any modifiers to Medical Aid rolls.
Code refactoring and backend changes for better V11 compatibility.
German Language translation updated & QOL updates
German Language translation updated with thanks to @Moradion
Added Panic icon to the vehicle sheet that rolls on the character panic table.
Right clicking on the heart icon will allow modifiers to be added to panic rolls.
If the "Human Panic, Push..." checkbox is checked the sheet will now display Conditions and Consumables for the player allowing them to set the conditions and roll against supplied to help simulate a human in play.
Updated CRT UI Spaceship sheet.